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JRob |
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#1
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 52 Joined: 30-April 11 Member No.: 1,970 ![]() |
I tried playing around with rcbot again and it keeps crashing at
CTeamControlPointRound *CTeamControlPointMaster:: getCurrentRound () CBaseEntity *pent = m_ControlPointRounds[m_iCurrentRoundIndex]; So I took a look at what that was and apparently, CTeamControlPointRound is found through dark hackery and the magic number at rcbot_const_mstr_offset. Can you update this? Or also tell people how to find these offsets? |
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Nightc0re |
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#2
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![]() Advanced Member ![]() ![]() ![]() Group: Moderator Posts: 58 Joined: 10-July 15 From: Austria Member No.: 2,397 ![]() |
I tried playing around with rcbot again and it keeps crashing at CTeamControlPointRound *CTeamControlPointMaster:: getCurrentRound () CBaseEntity *pent = m_ControlPointRounds[m_iCurrentRoundIndex]; So I took a look at what that was and apparently, CTeamControlPointRound is found through dark hackery and the magic number at rcbot_const_mstr_offset. Can you update this? Or also tell people how to find these offsets? I've searched and updated all offsets for Linux and Windows ![]() You can find the offsets in my post here. But you also have to use my updated plugin, because the current plugin has a bug. The "old" version is loading the offsets from the file after they where used. So even if you are using the correct offsets, they won't get loaded in time. In this case, the plugin is always using the hard-coded default values. |
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Lo-Fi Version | Time is now: 2nd August 2025 - 08:41 AM |