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JRob |
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#1
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 52 Joined: 30-April 11 Member No.: 1,970 ![]() |
I tried playing around with rcbot again and it keeps crashing at
CTeamControlPointRound *CTeamControlPointMaster:: getCurrentRound () CBaseEntity *pent = m_ControlPointRounds[m_iCurrentRoundIndex]; So I took a look at what that was and apparently, CTeamControlPointRound is found through dark hackery and the magic number at rcbot_const_mstr_offset. Can you update this? Or also tell people how to find these offsets? |
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Nightc0re |
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#2
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![]() Advanced Member ![]() ![]() ![]() Group: Moderator Posts: 58 Joined: 10-July 15 From: Austria Member No.: 2,397 ![]() |
Surely there's an automatic way to find these offsets? Or an easier way to get the data you need from this entity? It seems horrible that after each update, we have to load up dustbowl and HOPE that nothing else happens early in the structure happens to be 3. This was my approach some weeks ago, but Cheeseh is using a different approach. Look here. Side note to Cheeseh: You are not using this variable, was this intended? CODE unsigned long full_size = sizeof(pMasterEntity); |
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Lo-Fi Version | Time is now: 27th June 2024 - 02:11 AM |