RCBot 1.00 |
RCBot 1.00 |
Cheeseh |
Oct 3 2015, 01:33 PM
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#1
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
New update to RCBot 2 for the latest in Steam update nonsense.
PLEASE DELETE YOUR OLD RCBot2 DLL and VDF from each mod before install. Metamod Source version now only supported. The latest version includes metamod and an installer to automatically install metamod source and RCBOT2 into your mods. Download RCBot 1.0 You can now edit the path of where you have installed RCBot by writing it in the rcbot2.vdf which is now placed in the MOD/addons/metamod folder rcbot2.vdf CODE "Metamod Plugin" { "alias" "RCBot2" "file" "addons/rcbot2meta" "rcbot2path" "<where you have installed RCBOT2>" } the rcbot2.vdf and the rcbot2path is created automatically by the installer from where you choose to install Includes fixes for the following problems: CODE 1.00 ==== all: updated for latest Steam all: comes with Installer and latest Metamod Source all: weapons ini allows weapon customisation all: hookinfo.ini allows end users to update hooks all: fixed hookinfo.ini loading from beta version all: added rcbot2path into rcbot metamod VDF tf2: medics can heal enemy spies if they dont think they are the enemy tf2: more support for new weapons tf2: medic fixes and improvements tf2: fixed engis not moving equipment after successful MVM wave tf2: fixed some bugs related to sentry gun management tf2: bots now using custom loadouts use rcbot_customloadouts 1 tf2: allow bots to use buff items tf2: bots attempt to use drink and snipers use bow tf2: added projectile prediction for cow mangler tf2: fixed some weapons tf2: fix crash with sniper |
Nightc0re |
Oct 5 2015, 12:16 PM
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#2
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Advanced Member Group: Moderator Posts: 58 Joined: 10-July 15 From: Austria Member No.: 2,397 |
ok great. please checke hookinfo.ini settings for Linux I've added some smaller changes for Linux and tested the new plugin with HL2:DM and DOD:S. The bots are working fine (although the aiming in HL2:DM is mainly targeting other bots, instead of waypoints). However, for TF2 the server is crashing instantly after a bot/player joins. Probably wrong offsets. I will look into this problem, today. |
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