RCBot 2 for Windows and Linux (TF2, HL2:DM, DOD:S) v1.00 r473 |
RCBot 2 for Windows and Linux (TF2, HL2:DM, DOD:S) v1.00 r473 |
Nightc0re |
Jul 15 2015, 03:11 PM
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#41
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Advanced Member Group: Moderator Posts: 58 Joined: 10-July 15 From: Austria Member No.: 2,397 |
(This is the latest version, for older releases see this post)
RCBot 2 for Windows and Linux (TF2, HL2:DM, DOD:S) v1.00 r473 Information After several weeks of hard work, I've managed it, to compile RCBot2 for Linux. I've also fixed some bugs, and searched new offsets for TF2. You can find a complete list of changes below. I'm using the latest version 1.00 (revision 473) from the SVN repository, so this version might not be a stable release. However, I've tested this version a lot, and I've not encountered any problems. I've compiled the libraries for Windows and Linux (debug and release). Which version should you choose?
This plugin needs MetaMod:Source (at least version 1.10.7). You don't have to download it, because it's already included in this package. 1.) Download the complete package for your OS. 2.) Copy the "addons" folder to your "mod" folder. 3.) (Only for In-Game Servers) Add "-console -insecure" to your launch options in Steam. For HL2:DM the folder structure is "hl2_server/hl2mp/addons/". For DOD:S the folder structure is "dod_server/dod/addons/". For TF2 the folder structure is "tf2_server/tf/addons/". This is the complete folder structure for TF2. QUOTE tf2_server/tf/addons ├─ metamod │ ├─ bin │ │ ├─ metamod.2.tf2.so │ │ ├─ server_i486.so │ │ └─ server.so │ ├─ metaplugins.ini │ ├─ rcbot2.vdf │ └─ README.txt ├─ metamod.vdf └─ rcbot2 ......├─ bin ......│ ├─ RCBot2MetaDebug_i486.so ......│ └─ RCBot2Meta_i486.so ......├─ config ......│ ├─ accessclients.ini ......│ ├─ attack_util.csv ......│ ├─ bot_mods.ini ......│ ├─ bot_quota.ini ......│ ├─ config.ini ......│ ├─ hookinfo.ini ......│ ├─ normal_util.csv ......│ └─ weapons.ini ......├─ launcher ......├─ manual ......├─ profiles ......└─ waypoints Bot Quota This version supports an automatic bot quota, based on the human players. To enable "Auto Bot Quota" set the rcbot_bot_quota_interval to a value above 0 (e.g. 5) (unit is seconds). This interval is used to check the human/bot player count. For more information see config.ini. QUOTE rcbot_bot_quota_interval 5 For more information about the bot quota see bot_quota.ini. QUOTE # Bot Quota Settings # To use this settings you have to enable rcbot_bot_quota_interval # Bear in mind, that the bots also count towards the max_players setting Humans "0" => Bots "0" # This is used for the default bot quota (empty server) Humans "1" => Bots "3" # 1 Human => 3 Bots => 4 Total Players Humans "2" => Bots "2" # 2 Humans => 2 Bots => 4 Total Players Humans "3" => Bots "0" # etc. You can also use the original bot quota settings. But don't use them together with the above settings! QUOTE rcbotd config min_bots 5 rcbotd config max_bots 30 Troubleshooting
.) Fixed bug in getNextRoutePoint, which destroyed bot aiming, because of invalid vLook. .) Fixed reading of files with windows line ending (\r\n) .) Fixed all offsets for Linux .) Added "master offset" settings for TF2. .) Fixed a typo while reading bot configs (visionticksclients -> visionticks_clients) .) Fixed macro in bot_profile.cpp .) Fixed consecutive use of "addbot" .) Added debug messages in chat (rcbot debug chat 1) .) Added automatic bot quota, based on human players. .) You can now edit the path of where you have installed RCBot by writing it in the rcbot2.vdf (relative paths to the mod folder are also supported) Credits
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Nightc0re |
Sep 10 2015, 12:26 PM
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#42
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Advanced Member Group: Moderator Posts: 58 Joined: 10-July 15 From: Austria Member No.: 2,397 |
Hi Nightc0re, Well, I am getting there, slowly but surely I am mastering the beast that is RCBots2. Its loads and I can actually load bots from the console. They don't do much because of some minor typo's I guess and I wonder if you could spare a little of your time to help me out a bit. I installed CentOS 7 and saved all the file from the previous installation and it works, so again, thank you so much. I've discovered that starting in debug mode can be very useful and it revealed the following: The above seems to be pointing to a rxw issue. I tried to solve it (just to test it with a symlink (ln -s) but no avail. Could the problem by in bots.ini file? the filepath tot the installation is: /home/dodserver/serverfiles The tree beneath that is: Permissions: And again permissions: Am I missing something here? You don't need special permissions or symbolic links. You've done everything right. Linux filenames are case-sensitive. All rcbot files are lower-case. So you have to start the server with "dod_anzio" as map name. Make sure you have copied all waypoint files to your 'rcbot2/waypoints/serverfiles/dod/' folder. A small mistake. I'm sure you will be laughing right now (kind of ^^). Best regards |
Cheeseh |
Oct 17 2015, 11:04 PM
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#43
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
You don't need special permissions or symbolic links. You've done everything right. Linux filenames are case-sensitive. All rcbot files are lower-case. So you have to start the server with "dod_anzio" as map name. Make sure you have copied all waypoint files to your 'rcbot2/waypoints/serverfiles/dod/' folder. A small mistake. I'm sure you will be laughing right now (kind of ^^). Best regards great improvements.let me know of any changes i can make to the Windows version to fix some bugs |
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