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cerberus416 |
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#1
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Member ![]() ![]() Group: Members Posts: 12 Joined: 15-September 15 Member No.: 2,410 ![]() |
RCBot 2 1.0 crashed on the latest update, including this Nightly Build.
http://sourceforge.net/p/rcbot2/code/481/t....dll?format=raw By the time the map finished loading, it just crashed to desktop. I hope it will be fixed soon |
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RoboCop |
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#2
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Admin Posts: 192 Joined: 17-December 15 From: Dundee, Scotland Member No.: 2,435 ![]() |
Well I've loaded the Debug Version of RCbot r474 despite that "meta list" reads as r473 it seems to be working fine as I downloaded the beta build of MM:S v1.10.7-devV, SMod v1.7.3-dev+5283
meta list [01] RCBot2 (1.00 (r473)) by Cheeseh, Nightc0re [02] SourceMod (1.7.3-dev+5283) by AlliedModders LLC [03] TF2 Tools (1.7.3-dev+5283) by AlliedModders LLC [04] SDK Hooks (1.7.3-dev+5283) by AlliedModders LLC [05] SDK Tools (1.7.3-dev+5283) by AlliedModders LLC [06] SteamTools (0.9.1+7202836) by Asher "asherkin" Baker I'll keep my eyes open and see for any crashes this xmas. Also I tried to create a waypoint as you pointed out from another topic and managed to load RCbot in -insecure TF2 Launch client startup but when I Create Server the game crashes even tho I downloaded the latest stable beta build of MM:S. Is it possible to create waypoints using the RCBot Debug build and not the other build? But I can tell you when I used -debug and the latest MM:S and SM stable beta builds it appears that pl_minepit and pl_hightower_event could be the reason why the TF2 server crashes. I got the dmp file here for you: |
Cheeseh |
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#3
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
If there are any more crashes it's likely just needed to update the hookinfo.ini and those two cvars I wrote ,we need to work together to update it.
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Lo-Fi Version | Time is now: 24th June 2025 - 11:01 PM |