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DreadedGhoul575 |
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#1
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RCBot Fan ![]() ![]() ![]() ![]() Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 ![]() |
I have had this on pl_hoodoo_final (round 2) and tc_hydro so far (15 vs 15 rcbots) works on other maps perfect.
Edit: rd_asteroid also crashes, but the instant you open it. |
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madmax2 |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
I would think by reducing the bots, there will be less effects (rockets, etc) , so less entities/edicts. So that by itself may help. But what I don't know is what RCbot2 needs to function, like does each bot spawned use an edict slot???
You could also try turning down some game effects, such as decals, if you can live with reduced effects. I think there are some convars for that... It is odd that TF_bots don't have the problem, they don't shoot as much or something??? Were you using 30 tf_bots to test? |
DreadedGhoul575 |
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#3
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RCBot Fan ![]() ![]() ![]() ![]() Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 ![]() |
I would think by reducing the bots, there will be less effects (rockets, etc) , so less entities/edicts. So that by itself may help. But what I don't know is what RCbot2 needs to function, like does each bot spawned use an edict slot??? You could also try turning down some game effects, such as decals, if you can live with reduced effects. I think there are some convars for that... It is odd that TF_bots don't have the problem, they don't shoot as much or something??? Were you using 30 tf_bots to test? I've used tfbots lots of times on pl_hoodoo_final, but on round 2 they always get stuck at the place at that bit of the cave at the right; the barriers they don't destroy. |
Cheeseh |
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#4
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I've used tfbots lots of times on pl_hoodoo_final, but on round 2 they always get stuck at the place at that bit of the cave at the right; the barriers they don't destroy. I don't think this can be caused by bots alone, if you have custom loadouts ON for example, it will create lots of new weapons for bots, if the remove player item function is not correct then it won't remove them and you'll see lots of weapons on the floor at respawn and will potentially cause this bug |
DreadedGhoul575 |
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#5
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RCBot Fan ![]() ![]() ![]() ![]() Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 ![]() |
I don't think this can be caused by bots alone, if you have custom loadouts ON for example, it will create lots of new weapons for bots, if the remove player item function is not correct then it won't remove them and you'll see lots of weapons on the floor at respawn and will potentially cause this bug Yeah, with customloadouts on, some bots do go to the re-supply and lots of weapons drop there. |
Cheeseh |
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#6
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Yeah, with customloadouts on, some bots do go to the re-supply and lots of weapons drop there. you need to check hookinfo.ini and make sure the offsets are the same as these here https://github.com/alliedmodders/sourcemod/...mes/game.tf.txt Perhaps it's not removing their weapons correctly |
DreadedGhoul575 |
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#7
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RCBot Fan ![]() ![]() ![]() ![]() Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 ![]() |
you need to check hookinfo.ini and make sure the offsets are the same as these here https://github.com/alliedmodders/sourcemod/...mes/game.tf.txt Perhaps it's not removing their weapons correctly http://www.mediafire.com/download/nnuapgu1...4e/hookinfo.ini here is the hookinfo.ini |
Cheeseh |
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#8
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
try the latest nightly build you can delete hook info. back it up in case http://rcbot.bots-united.com/forums/index....ost&p=13867 |
DreadedGhoul575 |
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#9
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RCBot Fan ![]() ![]() ![]() ![]() Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 ![]() |
try the latest nightly build you can delete hook info. back it up in case http://rcbot.bots-united.com/forums/index....ost&p=13867 I've download the release dll, is that correct? Also, are you asking me to delete the hookinfo.ini? |
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