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projector |
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#1
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Newbie ![]() Group: Members Posts: 2 Joined: 17-February 04 Member No.: 250 ![]() |
Is there a configuration item which changes the speed at which the marine bots move their aim, or is it coded in? It's frustratingly slow, and they can't keep their crosshairs anywhere near a jumping and/or strafing skulk. Also, would it be too tedious to add a sort of "max bullets per burst" -variable, which the users could change? Most human players tend to empty their clips in 1-3 bursts, but the bots keep firing in small bursts even if an onos (me) is standing still right in front of them.
![]() Other than those, I'll be a happy commander-trainee once the wait_for_orders bug in NS3 is fixed. ![]() ![]() |
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Sandman[SA] |
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#2
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
Oh, I was not aware of that but I did find this in the rcbot_botprofile_readme.txt.
/me wonders why this is not in the bot_config.ini or map spacific <mapname>.cfg? |
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Lo-Fi Version | Time is now: 21st July 2025 - 04:41 AM |