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> [Release] Possible fix for SC 5
RoboCop
post Jun 2 2017, 07:02 PM
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Well I did find your RCBot1 src code that was edited and modified for SC 4.5 around 2010, if I am not mistaken but I think I've managed to recompile and did some minor fixes for SC 5. I believe that SC 5 uses from their server /dlls folder like server.dll and server.so - rather than hl_i386.so and hl.dll that requires a fix for RCBot from the bot.h file at line 6322. Also I know that Metamod needs to be updated and compatible with SC 5, including the Metamod-P modified version that appears to have some problems at the moment.

So I thought I maybe recompile those bots for both Metamod and Stand-Alone SC 5. I cannot guarantee nor promise those bots will work but it appears fine on testing it on DMC Linux server. Those bots were recompiled with VS2017 and Clang++ v3.8 with G++ 5.4. Don't gets your hopes up just yet apart from trying those bots out:

https://www.dropbox.com/s/p3hpeytdd5s3535/r...ta_sc5.zip?dl=0
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madmax2
post Jun 6 2017, 06:32 PM
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Hey Robocop,

Yesterday, I tried your standalone dll on my outdated SC listen server (5.10), just to see what would happen? It seemed to load but crashed to a windows dialog error box pointing to the rcbot.dll, before adding a bot. This is on winXP 32bit sp3. The console showed it loaded the waypoint before crashing. Even though the console said it was loading from the default half-life folder location, it appears to be using the Sven Co-op/rcbot folder, since it changed the rcw & rcv date stamps.

Anyways, wanted to say thankyou for your efforts... smile.gif

I noticed you offered to be a Webmaster for bots-united. The site seems to be having more problems lately. Seems to be lagging bad today. I'm not sure, but they may be having hardware problems? A few weeks ago the site was completely down for about 5 days or more, I thought maybe they were hacked? I think they restored from a backup, because one of my posts went missing. But no one said anything about what had happened? And now it is lagging, I hope it is not crashing again?

[Edit] It seems the lag & connection resets have been fixed for now... rolleyes.gif
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