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> cp_* maps, Error with mstr_offset!
caxanga334
post Apr 14 2017, 12:28 AM
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I have the latest hookinfo.ini and this in config.ini
CODE

rcbot_const_mstr_offset 856
rcbot_const_round_offset 856


And I get this on my console:
CODE
[RCBot] If you are playing cp_* maps, and you get this message, something might be wrong with your mstr_offset!


Bots are working so I don't know if there is really something wrong.
The only issue I noticed is that bots is using the wrong sentry|defend waypoint.
Example: in cp_gorge. Engineers are building sentries at the last point while the first point hasn't been capped yet.

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RoboCop
post Jul 25 2017, 05:26 PM
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I've just noticed that those RCBot2 bots in DoD:S have some similar issues. It appears that around 18% of those bots spawn but don't move out of the spawns at all, until I use admin kick and that seemed to resolve that issue.

As for TF2 I've not had the time or how to work out what's making them crash in TF2 dedicated servers. I may need to study and read more on this HL2 SDK Kit for TF2.
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