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d3m0n |
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#1
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![]() Member ![]() ![]() Group: Members Posts: 25 Joined: 2-May 14 Member No.: 2,333 ![]() |
I am currently creating waypoints for a new release of dod_omaha (2019).
The problem I am running into is this map uses a lot of doors to get through the map. I read through the waypoint readme and looked on waypoint type but didn't see anything for using doors. Specifically speaking, using the action button to open it. Is there something I can do to get bots to use doors or am I out of luck? ![]() ![]() |
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madmax2 |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
There is nothing you could do, it would need to be coded, and I doubt 'prop_door_rotating' has been coded?
I'm guessing func_door or func_button is allready coded (but perhaps not?), so the absence of those on the doors means bots won't press use key. Looking in the forums, I can't confirm that door or button support was ever added for dods. I found 1 topic that would give you some background on doors... http://rcbot.bots-united.com/forums/index....51&hl=doors You could try the lift waypoint, but that will tell the bot to look for a button, which is not there, so I doubt that will do anything? In This topic here: http://rcbot.bots-united.com/forums/index....35&hl=doors The only other option I can think of would be to remove the doors from the map, like genmac did, Which doesn't really solve the issue... Can you think of any other maps that have doors without buttons, to open them? genmac listed these door maps, but they may have buttons, i haven't looked at them in a long time? dod_U471_b2 dod_titanic_1912 Maybe Cheeseh will see this and give you a better answer than I can. |
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Lo-Fi Version | Time is now: 7th August 2025 - 09:23 PM |