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d3m0n |
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#1
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![]() Member ![]() ![]() Group: Members Posts: 25 Joined: 2-May 14 Member No.: 2,333 ![]() |
I am currently creating waypoints for a new release of dod_omaha (2019).
The problem I am running into is this map uses a lot of doors to get through the map. I read through the waypoint readme and looked on waypoint type but didn't see anything for using doors. Specifically speaking, using the action button to open it. Is there something I can do to get bots to use doors or am I out of luck? ![]() ![]() |
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d3m0n |
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Post
#2
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![]() Member ![]() ![]() Group: Members Posts: 25 Joined: 2-May 14 Member No.: 2,333 ![]() |
Yea, the 'prop_door_rotating' looks like custom code from the map designer.
Even having doors in DOD:S seem a bit odd to me. I got in contact with the map designer and they're adamant about keeping the doors in. I did try using the lift waypoint but it didn't seem to work either. I may have another go at it. I also tried teleport waypoint which seems like the only one that works but it actually teleports them to the next waypoint.. with the door staying closed. So it half works but it didn't seem like they continued to follow the waypoints after teleporting. Again, I'll do so more research into that. It may be futile trying to do waypoint for this map though it's pretty badass since it's new. Thanks for all the helpful information though. ![]() |
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Lo-Fi Version | Time is now: 17th June 2025 - 01:34 AM |