IPB

Welcome Guest ( Log In | Register )

> dm_office_construct
VSG
post Apr 9 2020, 10:25 PM
Post #1


Member
**

Group: Members
Posts: 28
Joined: 27-July 19
Member No.: 2,602



So this is the new map created by @Arvi, a quite standard map that has 2 floors featuring big indoor areas with many rooms, vents and ladders communicating some places, a small outdoor area with a couple of planks giving passage to the inside, and...a secret teleporter.

I'm not sure this one could very "waypointable" though, because of those said vents and teleporter. Worse yet, some of the doors have to be opened manually, and some of the windows are filled with glass, too...

GameBanana - Arvi's map

Greetings @madmax2.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
 
Reply to this topicStart new topic
Replies
Arvi
post May 6 2020, 07:02 PM
Post #2


Newbie
*

Group: Members
Posts: 3
Joined: 17-August 19
Member No.: 2,604



Hi! Thank you madmax2 for making the waypoints.
I think it is not possible to disable the gravity gun by default for the bots. Also I realized that the doors could have been made in a better way for the bots, like in css hostage maps. When a player would have touched the door it would have opened, but the doors on my map do not have this option enabled unforunately.

I managed to create an image of some sort to demonstrate where the info_player_start:s are located, if you still need it.
They are the green dots and the one blue one means that it is located on the second floor in the map. These are only the normal player starts (free for all).
IPB Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



- Lo-Fi Version Time is now: 15th July 2025 - 10:20 AM