![]() |
![]() |
madmax2 |
![]() ![]()
Post
#1
|
RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
=============================================
Converted, Updated & Tested Waypoints for RCbot-AngelScript ============================================= Latest Update: 4-15-19 (* denotes latest update(s)) ============================================= These rcwa's are ready to add to the Git Repository, if you wish to do so... ![]() I will add all converted & updated/fixed waypoints here. Note, some waypoints may be WIP's and may get updated more than once. Added Royals Series (1,2,3,4) - 3-10-19 WIP's - sc_royals2 needs more work, bots make it as far as blooders pool Updated sc_royals1 - 3-23-19 fixes for vents & reworked pushables area, see post below for details Updated sc_royals2 - 3-18-19 bots can & do use grapple, blooders pool fixes, bots go full circle to end of map Updated sc_royals2 - 4-2-19 Improved blooders pool fixes, cavern jumps * Updated sc_royals2 - 4-15-19 Improved grapple & HT area, cavern jumps, navigation, more pickups, etc... Added Last Stand Series - 2-8-19 Updated original waypoints by Mard Updated Last Stand 1 & 3 (Last & Last3) - 2-27-19 Better navigation, shortcuts, HT/vent Updated Last2 - 2-25-19 - bots grapple at electric floor, use all shortcuts, & more... Deadsimpleneo2.rcwa - Only tested in Classic game mode. Bots will pick a game mode randomly, but I recommend picking the game mode you wish to play, then add bots from the Waiting/Ready room. Added Murks.rcwa - 12-1-18 Bots can play the whole map Added desertcircle.rcwa + script - Updated rcwa & script 2-17-19 Bots can play the whole map, fixed flag issue with script ================================================== Updated sc_persia.rcwa - 1-14-19 Bots can play the whole map, Lattice ladder fixed + other improvements Updated richard_boderman.rcwa - 1-13-19 Bots can play the whole map, ladders fixed Updated Intruder.rcwa - 1-13-19 Bots can play the whole map, ladders fixed (old info - Fixed issues at 2 ladders, few unreachables, reworked shack at beginning) Updated Infested2.rcwa - 12-1-18 Hotfix - disabled last long ladder so bots won't get in way of players Updated Quarter.rcwa - 12-1-18 Speed Update, so bots exit last 2 spawn rooms faster and get HMG better Updated sc_doc.rcwa - 1-20-19 Fixed ladders, Improved Cavern jumps, fixed ceiling switch, pry door faster - 2 bots can do it too, jumps for bot jam in passage way to pry door (old info - Fixed both HTs, vent ladder, doors better, Cheeseh's tweaks included) See the waypoint topics for these maps for more information... I should add, if others wish to add converted waypoints to this topic, they may do so. Please create a new topic for new waypoints, thanks... Note: If you are running a RCbot_AS Build Aug 19, 2020 or newer, you will need to replace some of the rcwa's in this post with the rcwa's from the hotfix_crouchjump_rcwa_pack.zip file found here (including shattered & psyko wpts): http://rcbot.bots-united.com/forums/index....ost&p=15252 I converted sc_psyko 4-2-20, bots no longer freeze in the spawn room. See this post to download... http://rcbot.bots-united.com/forums/index....ost&p=15144 I converted shattered 4-21-20, bots can play the map with player help, Updated 4-24-20 http://rcbot.bots-united.com/forums/index....ost&p=15164 Attached File(s) ![]() |
![]() ![]() |
madmax2 |
![]()
Post
#2
|
RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
Well I updated the sc_activist rcwa again and included an OPTIONAL script, it should be final. More details are in the readme...
Main changes to the rcwa are: Changed the door wpts to a more standard config at the Upper Level Security door (removed Staynear on door wpt, and deleted extra wpt there). bots should go through the door better, but may take longer to press the door button. Did some fixes to the fan vent and door (staynear now wait), bots should get in vent better/faster now. Fixed bots stalling in and at end of vent. Should not be any vent blockages now... Tweaks at the HEV/Health chargers, and a few other minor things... I reworked the airlock, I think this is better overall. There is a single crouch wpt inside the airlock now. A bot can pass another bot at the door openings better. It won't take long, and a bot will go use the eye-scanner, slip under the 1st door and usually makes it through the 2nd door when it opens. Anyways this seems to time out better, and fewer bots end up inside the airlock trying to get out. It was really a toss up between using a crouch wpt or a wait_noplayer wpt inside the airlock, both have their pros and cons... sc_activist_off.ini: There is a map error that fills the console when you reach the biohazard area (non-sprite glow?). I suspect it may be interfering with the script somehow? Example: When bots get to the computer console room, often they don't go to the console, don't press the button, and return to the chargers. Without the script, bots usually press the console button the first time they get there. They also seem to get caught in the airlock more. I verified the goals are switching on or off, the entitys are correct (had to noclip under the map to do the searches, due to map glow error). Everything in the script is labeled, there are other options I tried, I left them in the script disabled #. Just change the hash mark if you wish to try those options, but I think what I have works best. All but 3 wpts in the script are set to non-entity (-1), so those important wpts are always available to the bots, Until the rcwa blocks backtracking with a oneway path. The script mainly reduces some repeated button pressing on 2 buttons and removes the console goal when completed. The button spamming isn't bad with no script, bots do good without the script. So I DON'T recommend using the script, but you can try it if you like... Time to get back to working on crystal... ![]() (tested on 8-14-20 build) Attached File(s) ![]() |
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 11th August 2025 - 07:10 PM |