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RoboCop |
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#1
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Admin Posts: 192 Joined: 17-December 15 From: Dundee, Scotland Member No.: 2,435 ![]() |
Hello is someone making waypoints for abandoned.bsp map? There's no waypoints for this map and its quite a popular map for Sven.
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madmax2 |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
I decided to convert the waypoint from w00tguy123's Motherload pack, it was mostly complete. The git rcwa was about 1/2 complete. So it was quicker to use w00tguy's rcw. There are some small issues to iron out, but this should work ok. I started a script for it, but it's not ready, and a partial script won't work good...
I suggest 3 to 4 bots for single player, and follow the bots to the first keycard. Then the player needs to disable the lasers going the other direction, bots can't disable the lasers (requires grenades). The player will need to work with the bots to get past the obstacles and open a couple doors. Bots likely won't do these things on their own except by some random chance. They can go to all areas of the map and will help the player end the map. Let me know if you see any stuck bots. I am aware of some issues, see the readme.txt. See below for improved rcwa... |
RoboCop |
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Post
#3
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Admin Posts: 192 Joined: 17-December 15 From: Dundee, Scotland Member No.: 2,435 ![]() |
I decided to convert the waypoint from w00tguy123's Motherload pack, it was mostly complete. The git rcwa was about 1/2 complete. So it was quicker to use w00tguy's rcw. There are some small issues to iron out, but this should work ok. I started a script for it, but it's not ready, and a partial script won't work good... I suggest 3 to 4 bots for single player, and follow the bots to the first keycard. Then the player needs to disable the lasers going the other direction, bots can't disable the lasers (requires grenades). The player will need to work with the bots to get past the obstacles and open a couple doors. Bots likely won't do these things on their own except by some random chance. They can go to all areas of the map and will help the player end the map. Let me know if you see any stuck bots. I am aware of some issues, see the readme.txt. Yes that looks better now |
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Lo-Fi Version | Time is now: 19th June 2025 - 10:19 AM |