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madmax2 |
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#1
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
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Converted, Updated & Tested Waypoints for RCbot-AngelScript ============================================= Latest Update: 4-15-19 (* denotes latest update(s)) ============================================= These rcwa's are ready to add to the Git Repository, if you wish to do so... ![]() I will add all converted & updated/fixed waypoints here. Note, some waypoints may be WIP's and may get updated more than once. Added Royals Series (1,2,3,4) - 3-10-19 WIP's - sc_royals2 needs more work, bots make it as far as blooders pool Updated sc_royals1 - 3-23-19 fixes for vents & reworked pushables area, see post below for details Updated sc_royals2 - 3-18-19 bots can & do use grapple, blooders pool fixes, bots go full circle to end of map Updated sc_royals2 - 4-2-19 Improved blooders pool fixes, cavern jumps * Updated sc_royals2 - 4-15-19 Improved grapple & HT area, cavern jumps, navigation, more pickups, etc... Added Last Stand Series - 2-8-19 Updated original waypoints by Mard Updated Last Stand 1 & 3 (Last & Last3) - 2-27-19 Better navigation, shortcuts, HT/vent Updated Last2 - 2-25-19 - bots grapple at electric floor, use all shortcuts, & more... Deadsimpleneo2.rcwa - Only tested in Classic game mode. Bots will pick a game mode randomly, but I recommend picking the game mode you wish to play, then add bots from the Waiting/Ready room. Added Murks.rcwa - 12-1-18 Bots can play the whole map Added desertcircle.rcwa + script - Updated rcwa & script 2-17-19 Bots can play the whole map, fixed flag issue with script ================================================== Updated sc_persia.rcwa - 1-14-19 Bots can play the whole map, Lattice ladder fixed + other improvements Updated richard_boderman.rcwa - 1-13-19 Bots can play the whole map, ladders fixed Updated Intruder.rcwa - 1-13-19 Bots can play the whole map, ladders fixed (old info - Fixed issues at 2 ladders, few unreachables, reworked shack at beginning) Updated Infested2.rcwa - 12-1-18 Hotfix - disabled last long ladder so bots won't get in way of players Updated Quarter.rcwa - 12-1-18 Speed Update, so bots exit last 2 spawn rooms faster and get HMG better Updated sc_doc.rcwa - 1-20-19 Fixed ladders, Improved Cavern jumps, fixed ceiling switch, pry door faster - 2 bots can do it too, jumps for bot jam in passage way to pry door (old info - Fixed both HTs, vent ladder, doors better, Cheeseh's tweaks included) See the waypoint topics for these maps for more information... I should add, if others wish to add converted waypoints to this topic, they may do so. Please create a new topic for new waypoints, thanks... Note: If you are running a RCbot_AS Build Aug 19, 2020 or newer, you will need to replace some of the rcwa's in this post with the rcwa's from the hotfix_crouchjump_rcwa_pack.zip file found here (including shattered & psyko wpts): http://rcbot.bots-united.com/forums/index....ost&p=15252 I converted sc_psyko 4-2-20, bots no longer freeze in the spawn room. See this post to download... http://rcbot.bots-united.com/forums/index....ost&p=15144 I converted shattered 4-21-20, bots can play the map with player help, Updated 4-24-20 http://rcbot.bots-united.com/forums/index....ost&p=15164 Attached File(s) ![]() |
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madmax2 |
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Post
#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
Thanks, try this out...
![]() --------------------------------- Release 3 - yabma.rcwa + script - See next post for Release 4 ... --------------------------------- Again, Tweaked/moved/added wpts at several areas throughout the map. Mostly for better navigation or sticking/stuck bots, vents & doors, etc. * Most testing done with 3 or 4 bots to force problems at choke points (vents, doors ladders). Waypoints added at these problem areas has corrected/improved these issues. Most of these problems didn't happen much with only 2 bots... I still recommend no more than 3 bots, because of the tight narrow areas. 4 bots will work, but expect some collisions and temporary jams at the choke point areas. * The Big Fan & vent area has had changes that greatly improves bots navigating that area. I could not improve where bots duck under the fan, but they are much better at using the wall ladder and jumping from the top of the fan (they now jump from the center axis of the fan with almost 100% success). Bots will fall if the fan stops in a couple positions, but they will get through the area once they decide to use the ladder. Bots no longer stall at the next vent grate with head-crabs... They are better moving into the vent and usually don't stop inside it now. * Added waypoints in the test labs area to help with multiple bots entering & leaving that room. * Some tweaking in the final area too... * Script: just helps bots press the fan button better, nothing more... The script is optional... 1 or 2 issues remain, not sure if I can do much fix them, so this may be final? Bots kinda stall at the point where they duck under the fan blade. This is more apparent with 4 bots, bots bunch up there. I don't think it was an issue with 2 bots? It could be due to bot collisions or they hear something. It might be the wait wpt there? It could be they bunch there because they get through the previous vent quicker now? So I might look at this issue again, but to many other improvements to hold up releasing this now... There are more details in the readme... Btw, I saw bots get through the spinning Big Fan about 3 times and make the jump ![]() ![]() [Edit] I'll be doing a hotfix for this waypoint. In my play test last night I noticed a bot stopped at the door just past the big fan, and this morning it was 2 bots. I had moved that door wpt shortly before release, thought it was better for this problem, but it may be worst than the original position... So, should be a fixed soon, I hope... I'm also checking if removing the wait just before the fan will fix bots stopping there or not? See next post for Release 4 ... |
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Lo-Fi Version | Time is now: 11th August 2025 - 07:19 PM |