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RoboCop
post Aug 22 2021, 04:02 PM
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Hello, as anyone or is someone working on making waypoints for theyhungry map? One of our guests in Bots-United claims they won't work properly.
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madmax2
post Nov 6 2021, 07:37 PM
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Hey Cheeseh,

I did more testing on the weapons and these all work ok:

weapon_colt1911
weapon_sawedoff
weapon_tommygun
weapon_greasegun - I didn't notice if they were reloading this, I need to check that again. verified, they do reload and will melee too.
weapon_spanner

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Problems with these:

weapon_m16a1
Primary fire is single shot and bots are way to slow on the trigger. Bots only shoot this 0 to 3 times before they get surrounded by zombies and die. Often they don't shoot at all when there are multiple targets. They never switch to melee. I suggest turn up primary firing speed to something like every 1/2 second...
Secondary fire is a burst mode which would be cool for short/medium range. The trigger can be held and it will burst fire 7 times before clip is empty. Takes about 3 seconds to empty the clip.

weapon_m14 - I need to do more testing on this, because I gave bots this weapon on a map that is only short range. They would not switch to the pistol or melee, they kept clicking the secondary for the scope, which on this weapon has 3 zoom levels. On Ep1 & Ep2 there is not really any area where they actually get this weapon, where I would want them to use it, it's all close range areas (its placed on the map, never given to players in the whole series, including Ep3). So for now, you could just disable bots using zoom, and set primary fire for long range. I won't know, until episode 3 maps if the m14 sniper gun is used or needed...

------------------------------------------
I've noticed bots won't switch to melee when they carry certain weapons, this includes some of the normal weapons too. With some weapons bots will switch to melee. I've seen them switch to melee when they have only these guns, or they are using these guns at the time an enemy is very close:

weapon_glock
weapon_colt1911
weapon_uzi
weapon_greasegun

Bots don't switch to melee when using these guns and an enemy is right on them:
weapon_m16a1
weapon_sawedoff
weapon_tommygun
weapon_m14
weapon_shotgun - this one for sure, they don't switch
weapon_mp5 - less sure on this, but I don't think they switch

I'm not sure on these guns, I probably need to re-test these
weapon_357
weapon_eagle
weapon_m16

I'd like to see bots select melee on any ballistic weapon, as soon as they empty the clip, if an enemy is right on them. Then they can reload that weapon the next time they select it, if they survive. I do like seeing bots blast enemies with the shotgun up close. They should still do that, if they don't switch to melee until the clip is empty... Anyways, just a request if it is doable... wink.gif

--------------------------------------------

Hey dany, I can move end waypoints to the Map Change, that is easy smile.gif ... I guess you know they won't be able to complete a couple maps without a player to help, like shoot the door buttons to get the last door open on map 05. I played through it all again, and on map 01 they do take a very long time to end that map...
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danylopez123
post Nov 8 2021, 02:03 PM
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QUOTE(madmax2 @ Nov 6 2021, 08:37 PM) *

Hey dany, I can move end waypoints to the Map Change, that is easy smile.gif ... I guess you know they won't be able to complete a couple maps without a player to help, like shoot the door buttons to get the last door open on map 05. I played through it all again, and on map 01 they do take a very long time to end that map...

That's alright, i forgot to also include that i can also teleport Players/Bots so i shouldn't have any problem still.
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Posts in this topic
RoboCop   TheyHungry waypoints   Aug 22 2021, 04:02 PM
madmax2   Are you referring to theyRhungry maps here? http:...   Aug 25 2021, 10:04 PM
RoboCop   Well I thought it was `-They-Hunger_Ep1` e...   Aug 28 2021, 11:41 AM
madmax2   Well I thought it was `-They-Hunger_Ep1` ...   Aug 30 2021, 02:00 AM
madmax2   Episode 1 waypoints coming soon, perhaps this week...   Sep 4 2021, 05:50 AM
madmax2   Here is They Hunger EP1 waypoints for the Revised ...   Sep 14 2021, 12:03 AM
danylopez123   Hey madmax2, can you also make a version of the th...   Nov 6 2021, 06:13 AM
Cheeseh   Hi Mad max I've just added these weapons into ...   Nov 4 2021, 07:36 PM
madmax2   Hi Mad max I've just added these weapons into...   Nov 5 2021, 05:37 AM
madmax2   Hey Cheeseh, I did more testing on the weapons an...   Nov 6 2021, 07:37 PM
Cheeseh   Hi Madmax, I've made some tweaks to the bots w...   Nov 6 2021, 09:50 PM
danylopez123   Hey dany, I can move end waypoints to the Map Cha...   Nov 8 2021, 02:03 PM
madmax2   Thanks, but that build won't load (cf8d81a) :...   Nov 7 2021, 06:21 AM
Cheeseh   Thanks, but that build won't load (cf8d81a) ...   Nov 7 2021, 09:01 AM
madmax2   Nice work on the weapons. Looks like all the Theyh...   Nov 8 2021, 08:26 AM
madmax2   Here you go, try this out... :) This is "F...   Nov 10 2021, 10:12 PM
danylopez123   Thank you madmax2 for the updated th_ep1 waypoints...   Nov 16 2021, 02:17 PM
madmax2   Thank you madmax2 for the updated th_ep1 waypoint...   Nov 21 2021, 07:57 PM
madmax2   They Hunger Episode 2 Waypoints with optional scri...   Oct 31 2022, 12:42 AM


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