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> ctf_warforts waypoints, Request
GR44 (H.E.C.U)
post Nov 23 2021, 07:39 PM
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By any chance can someone make waypoints for this map (or mode if you prefer), I find it awesome, I can't believe it was missed and nobody made request by now. That file that is attached is just my attemp to do test (all the waypoints in the file was created automatically with rcbot.waypoint_add) and bots can choose team and class, they can move on the map but that's all, they can't recognize enemy, they don't use weapon and etc, they don't do anything but moving on the map, so someone who knows what is doing (most likely with good skills) have to start from scrach I guess (most likely) and one day we can enjoy this map offline


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Attached File  ctf_warforts.rar ( 2.5k ) Number of downloads: 906
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madmax2
post Nov 24 2021, 07:25 PM
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Hi GR44,

I made an incomplete test rcw for sc4.8 version years ago... I converted it last night to see what bots do with sc5 AS version. I think bots would need code added for player vs player (& CTF team play) for them to work. Back then, i never ask Cheeseh to add the code because this was the only CTF map for Svencoop. I thought it would be a lot of work for one map? I think there might be one other map that supports this type of play? Any idea how many maps support this game type?

What I observed last night:

CODE
* Bots don't attack opposing team bots (because they think they are on same team..?)
* Bots don't attack enemy NPC's (on sc4.8 bots only attacked friendly NPC's lol, they don't attack friendly's on sc5)


Things to consider:

CODE
* Bots may not be able to play all classes, or use all weapons... Might be able to limit the classes with the waypoint, if needed...


Bots were having problems leaving spawn room on my rcwa. I'll try to fix that and upload it to use for a basic test waypoint... Probably needs teleport waypoints.

It could be a lot of coding work for 1 or 2 maps, I really don't know? As of right now, bots can't play this map properly... sad.gif
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GR44 (H.E.C.U)   ctf_warforts waypoints   Nov 23 2021, 07:39 PM
madmax2   Hi GR44, I made an incomplete test rcw for sc4.8 ...   Nov 24 2021, 07:25 PM
madmax2   Ok, here is a functional test rcwa. I fixed the sp...   Nov 24 2021, 10:59 PM
GR44 (H.E.C.U)   Ok, here is a functional test rcwa. I fixed the s...   Nov 25 2021, 02:16 AM
GR44 (H.E.C.U)   Ok, here is a functional test rcwa. I fixed the s...   Nov 25 2021, 05:36 AM
madmax2   I tried a couple tests with quota 6, and it seemed...   Nov 28 2021, 07:44 PM
Cheeseh   I tried a couple tests with quota 6, and it seeme...   Dec 4 2021, 02:45 PM
madmax2   You can probably make a script to make the bots p...   Dec 6 2021, 02:06 AM
Cheeseh   It was a bit of a longshot I guess. Since there...   Dec 7 2021, 06:27 PM
madmax2   I went ahead and expanded the rcwa to the perimete...   Dec 8 2021, 09:23 PM
GR44 (H.E.C.U)   I went ahead and expanded the rcwa to the perimet...   Dec 10 2021, 05:56 PM
madmax2   So the bots to go properly on this map it's n...   Dec 11 2021, 06:13 AM
danylopez123   Quick question: With the Tom's build, will it ...   Dec 14 2021, 05:42 AM
madmax2   Quick question: With the Tom's build, will it...   Dec 15 2021, 05:39 AM
GR44 (H.E.C.U)   No, it doesn't seem to use the ini files when...   Jul 10 2022, 08:19 PM
madmax2   I just tried the last file you uploaded but it se...   Jul 14 2022, 03:27 AM
Cheeseh   Hi Madmax - how can bots repair turrets ? Possibly...   Aug 9 2022, 09:54 PM
madmax2   Hi Madmax - how can bots repair turrets ? Possibl...   Aug 10 2022, 06:49 AM
Cheeseh   Thanks. Will look into bots repairing "sentri...   Aug 12 2022, 06:54 AM
GR44 (H.E.C.U)   No, it doesn't seem to use the ini files when...   Jul 10 2022, 08:22 PM
madmax2   Here is another release for warforts. This was sor...   Feb 8 2022, 06:07 AM
RoboCop   Thanks!   Feb 10 2022, 07:43 PM
GR44 (H.E.C.U)   Any updates, any added functions to the bots that ...   Oct 6 2023, 06:34 PM


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