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> ctf_warforts waypoints, Request
GR44 (H.E.C.U)
post Nov 23 2021, 07:39 PM
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By any chance can someone make waypoints for this map (or mode if you prefer), I find it awesome, I can't believe it was missed and nobody made request by now. That file that is attached is just my attemp to do test (all the waypoints in the file was created automatically with rcbot.waypoint_add) and bots can choose team and class, they can move on the map but that's all, they can't recognize enemy, they don't use weapon and etc, they don't do anything but moving on the map, so someone who knows what is doing (most likely with good skills) have to start from scrach I guess (most likely) and one day we can enjoy this map offline


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Attached File  ctf_warforts.rar ( 2.5k ) Number of downloads: 906
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madmax2
post Nov 28 2021, 07:44 PM
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I tried a couple tests with quota 6, and it seemed to work well. Bots joined slow enough. I only saw 1 bot hang on the teleport door ( team choice )! I do have 1 fallback wpt there which helps some. I tried adding openslater and 2 important flags at the start buttons, but it was worst results. Adding with quota worked better than I expected. wink.gif
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Cheeseh
post Dec 4 2021, 02:45 PM
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QUOTE(madmax2 @ Nov 28 2021, 07:44 PM) *

I tried a couple tests with quota 6, and it seemed to work well. Bots joined slow enough. I only saw 1 bot hang on the teleport door ( team choice )! I do have 1 fallback wpt there which helps some. I tried adding openslater and 2 important flags at the start buttons, but it was worst results. Adding with quota worked better than I expected. wink.gif


You can probably make a script to make the bots pick up the flag for now. Make two waypoints, one for each team on each flag (i.e. one for flag and other for capture). (If Flag is visible make the important waypoint at the flag valid , otherwise make the other side valid)
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GR44 (H.E.C.U)   ctf_warforts waypoints   Nov 23 2021, 07:39 PM
madmax2   Hi GR44, I made an incomplete test rcw for sc4.8 ...   Nov 24 2021, 07:25 PM
madmax2   Ok, here is a functional test rcwa. I fixed the sp...   Nov 24 2021, 10:59 PM
GR44 (H.E.C.U)   Ok, here is a functional test rcwa. I fixed the s...   Nov 25 2021, 02:16 AM
GR44 (H.E.C.U)   Ok, here is a functional test rcwa. I fixed the s...   Nov 25 2021, 05:36 AM
madmax2   I tried a couple tests with quota 6, and it seemed...   Nov 28 2021, 07:44 PM
Cheeseh   I tried a couple tests with quota 6, and it seeme...   Dec 4 2021, 02:45 PM
madmax2   You can probably make a script to make the bots p...   Dec 6 2021, 02:06 AM
Cheeseh   It was a bit of a longshot I guess. Since there...   Dec 7 2021, 06:27 PM
madmax2   I went ahead and expanded the rcwa to the perimete...   Dec 8 2021, 09:23 PM
GR44 (H.E.C.U)   I went ahead and expanded the rcwa to the perimet...   Dec 10 2021, 05:56 PM
madmax2   So the bots to go properly on this map it's n...   Dec 11 2021, 06:13 AM
danylopez123   Quick question: With the Tom's build, will it ...   Dec 14 2021, 05:42 AM
madmax2   Quick question: With the Tom's build, will it...   Dec 15 2021, 05:39 AM
GR44 (H.E.C.U)   No, it doesn't seem to use the ini files when...   Jul 10 2022, 08:19 PM
madmax2   I just tried the last file you uploaded but it se...   Jul 14 2022, 03:27 AM
Cheeseh   Hi Madmax - how can bots repair turrets ? Possibly...   Aug 9 2022, 09:54 PM
madmax2   Hi Madmax - how can bots repair turrets ? Possibl...   Aug 10 2022, 06:49 AM
Cheeseh   Thanks. Will look into bots repairing "sentri...   Aug 12 2022, 06:54 AM
GR44 (H.E.C.U)   No, it doesn't seem to use the ini files when...   Jul 10 2022, 08:22 PM
madmax2   Here is another release for warforts. This was sor...   Feb 8 2022, 06:07 AM
RoboCop   Thanks!   Feb 10 2022, 07:43 PM
GR44 (H.E.C.U)   Any updates, any added functions to the bots that ...   Oct 6 2023, 06:34 PM


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