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LordSkitch |
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![]() I cuddle with my bots. ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 ![]() |
I'm probably a retard or somethin, but my NS 3 beta3 server will crash fairly constantly while running RCBot. Lemme list what its got in it, don't laugh, I'm waiting for new parts to replace this horrible thing.
Windows XP Pro SP1 Duron 1.3ghz 512 PC133 god knows what kinda RAM 20GB Core Drive 80GB File Server Drive Natural Selection 3 Beta 3 After I get in the new parts, it'll be.. Windows 2003 Server Enterprise Thunderbird 1.58ghz 1gb PC133 Corsair/Kingston 80GB Core 120GB File Server And on these servers, I'll have HL Steam WhichBot v0.91 RCBot v1.3 Metamod v1.17 Anyhow, the important information, sifting through the error logs, I've come across this stuff: Faulting application hlds.exe, version 4.1.1.1, faulting module ns.dll, version 0.0.0.0, fault address 0x00036251. Faulting application hlds.exe, version 4.1.1.1, faulting module swds.dll, version 0.0.0.0, fault address 0x000b464c. Thats listed for the HLDS crashes, it's only those two that come up... And Dr Watson comes up with stuff like this: The application, C:\Servers\HLSteam Server\hlds.exe, generated an application error The error occurred on 04/15/2004 @ 16:31:57.257 The exception generated was c0000005 at address 072B522D (ns!CBasePlayerItem__DestroyItem) The application, C:\Servers\HLSteam Server\hlds.exe, generated an application error The error occurred on 04/15/2004 @ 02:16:34.298 The exception generated was c0000005 at address 07296251 (ns!CBasePlayer__PlayerDeathThink) The application, C:\Servers\HLSteam Server\hlds.exe, generated an application error The error occurred on 04/14/2004 @ 15:49:08.235 The exception generated was c0000005 at address 0362464C (swds!vgui__Frame__operator=) Those appear randomly, but those are the only ones that pop up. The crashes occur anywhere from 4 minutes to 10 hours apart, I can't figure out just what the FSCK is causing these errors though... |
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LordSkitch |
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![]() I cuddle with my bots. ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 ![]() |
It was lookin like it was fine, about 3 hours after I started it up, it crashed, so I bumped the heapsize up to 128000 and about 2 hours after that it crashed again. I realize you can do it all in a DOS window, actually I've gotten used to having the GUI on there, I know, it's fruity, but whatever. I started it up in the dos mode, and a rather interesting thing happened, I dunno if it's important or not but the window got a little spammy with:
And then after a while it gave me 30 or so of these:
All of this probably means I'm a freakin' moron and I installed it wrong, and if I installed it right, it'd work just fine. But if I did install it wrong, I don't know what I did wrong, cause it's not exactly hard to install it... extract it to the root HL server directory, and put a call in the metamod config to ..\whatever\whatever. The whole thing of this, I mean I could write a program to restart the server in the event of a crash, I could even make it all fancy and whatnot, but I don't want it to crash. I want to figure out the problem, and solve it, so in the event other people have the problem, the answer to their question is waiting for them. Stop-gap measures are good for the short term, but I don't like to just cover up problems with duct-tape and forget about em. Thats what I do to my car... tape up the brake calipers and whatnot. ![]() ![]() It's spamming out .. around.. another 75 of those
messages again. Oh, and another thing, I don't think I should put this here, it should go in a different forum, but the
thing doesn't work for me, ever. I haven't gotten that to work once, and I only use maps that have waypoints. Except for ns_metal, and I'm doing my own waypoints for that one to try and learn how to do it, gotten it working pretty good I might add. Anyways, I got a bunch of work to do for a stupid TBA class thats due Tuesday, so I better get crackin' on it. |
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