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> RCBot NS Combat update, gotta pick on cheeseh
LordSkitch
post May 10 2004, 03:54 AM
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So, where's that update that'll let RCBots get upgrades in combat maps eh Mr. Cheeseh? biggrin.gif
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Gruuunt
post May 27 2004, 05:42 AM
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And make sure that they find a convinient spot to sit and pot off the aliens to get their points.... unsure.gif

No seriously, those are good points LordSkitch. The game-play and tactics are quite distinctly different to regular (obviously), and there should be the user definable values you describe for the 'rines. The same issue would probably be relevant for the aliens as well with the order of their upgrades definable. This would by essense have to be definable by alien type as well.

Maybe a second dll would be needed to incorporate these changes after detecting game type. Whichbot only needs to concentrate on 1 type and RcBot would be now having to encompass both alien and marine play in both Combat and Regular. With talk of 'escape' type games, and other new variants being introduced in beta 5, maybe a dedicated 'switched by main prog' game type dll will be needed cheeseh?

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