![]() |
![]() |
Cheeseh |
![]()
Post
#1
|
![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Hey ... since I've got a BIT of spare time on my hands I've been working on the bot more often.
I've spotted a memory leak and fixed it ![]() ![]() Also removed (in the process of removing) much MSVC implicit memory de-allocation stuffs messing up my data structures. When I was playing it earlier it was crashing a minute into the game, thanks to MSVC's memory deallocation and fixing a possible memory overflow again with bot chatting ... jees, so I got to work on it .. Well whenever I get a non-crashing non-memory leaking bot, i'll post it ![]() |
![]() ![]() |
Cheeseh |
![]() ![]()
Post
#2
|
![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Ok here is something you might like
![]() I got the skulk bots to TRY and strafe & jump Avoidance code has generally been improved (it sucked before ![]() so Marines should back off of incoming skulkies and other aliens better ![]() oh yeah other things: No more than half the alien team goes gorge in combat maps, lets some stay skulks to get resources an back up gorges. And gorges are back to healing every alien thing that has a chunk of health missing because of this. Last time the whole team was gorge and just stayed at the hive, futily trying to heal it whilst marines kicked the crap out of it ![]() and once again, source has been updated.! FAST FORWARD TO DLL >>>> (again) |
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 28th July 2025 - 03:20 PM |