![]() |
![]() |
Cheeseh |
![]()
Post
#1
|
![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Hey ... since I've got a BIT of spare time on my hands I've been working on the bot more often.
I've spotted a memory leak and fixed it ![]() ![]() Also removed (in the process of removing) much MSVC implicit memory de-allocation stuffs messing up my data structures. When I was playing it earlier it was crashing a minute into the game, thanks to MSVC's memory deallocation and fixing a possible memory overflow again with bot chatting ... jees, so I got to work on it .. Well whenever I get a non-crashing non-memory leaking bot, i'll post it ![]() |
![]() ![]() |
Cheeseh |
![]()
Post
#2
|
![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Well, since it is the debug dll file, if you have a D: partition install it in the source in the same DIR as I do, when It crashes click Debug. Even if you don't have the source you can worjk out the offset in mem where it crashed by finding the crash location and subtracting it from the start address of the dll file. Then I can find the point where it crashes.
in the mean time I'll see what I added recently that might cause a crash of freeze [edit] Infact.. crap... There is an assertion check which probably made your program go back to windows, if you press Ignore button it should still work ok. If I gave you the release dll it wouldn't show the message. I already sorted the problem of the message appearing. Maybe I should post anohte file soon, after I sort out marine jetpacking (make them more like lerks!) |
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 30th July 2025 - 06:57 AM |