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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Hey ... since I've got a BIT of spare time on my hands I've been working on the bot more often.
I've spotted a memory leak and fixed it ![]() ![]() Also removed (in the process of removing) much MSVC implicit memory de-allocation stuffs messing up my data structures. When I was playing it earlier it was crashing a minute into the game, thanks to MSVC's memory deallocation and fixing a possible memory overflow again with bot chatting ... jees, so I got to work on it .. Well whenever I get a non-crashing non-memory leaking bot, i'll post it ![]() |
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LordSkitch |
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#2
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![]() I cuddle with my bots. ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 ![]() |
Alright, don't make fun, this is my first official waypoint set that I've ever released... but it seems to work pretty well... now, if you go look at I know you'll say something along the lines of "JESUS CHRIST SKITCH, ENOUGH WAYPOINTS ON THE TURNS?" but the bots don't mind it, and it kept them from getting stuck and/or turning around... But.. tell me what you guys think, if you would
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Lo-Fi Version | Time is now: 28th July 2025 - 03:16 PM |