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> Re-supply for marines in Combat
Gruuunt
post Jun 25 2004, 05:44 AM
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Have been watching a few games, and it seems that the 'rines are spending too much time turning back when out of ammo at a hive.

I cant remember, but I have a feeling they used to try and knife it if out of ammo previously, but I dont see them doing that now.

Anyway back on track, if they took resupply as an upgrade earlier, I think they would survive longer?

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Gruuunt
post Jun 27 2004, 05:19 AM
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Found this info on the NS Forums, if its useful to start with Cheeseh:

NS 3.0 has introduced some new impulses as well as chaining some of the existing ones. So here is a full list of new impulse commands for you to bind:

==================================

Marine Voice chats

Pressing these when playing as aliens will also make sounds too.

MARINES

Awaiting Orders (you can do this one in your controls settings)
In position impulse 12
Roger that (do this one in controls)
Im covering you impulse 8
Alien spotted impulse 13
Move out impulse 14
Follow me impulse 7
Area clear impulse 15
Need health impulse 10
Need ammo impulse 11
taunt impulse 9

NS MARINES COMBAT UPGRADES
Damage 1 impulse 23
Damage 2 impulse 24
Damage 3 impulse 25
Shotgun impulse 64
HMG impulse 65
Grenade launcher impulse 66
CatPacks impulse 27
Resupply impulse 31
Scanner sweep impulse 53
Motion Tracking impulse 33
Mines impulse 61
Hand grenade impulse 37
Welder impulse 62
Armour 1 impulse 20
Armour 2 impulse21
Armour 3 impulse22
HA impulse38
Jet pack impulse39


ALIENS GESTATION
Skulk impulse 113
Gorge impulse114
Lerk impulse15
Fade impulse 116
Onos impulse117

ALIEN UPGRADES
MOVEMENT
Silence impulse 107
Celerity impulse 108
Adrenaline impulse 109

DEFENSE
Redemption impulse 101
Regen impulse102
Cara impulse 103

SENSE
Scent of Fear impulse 110
Focus impulse 111
Cloaking impulse 112

OTHER
Second Hive Ability "impulse 118"
Third Hive Ability "Impulse 126"


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Gruuunt   Re-supply for marines in Combat   Jun 25 2004, 05:44 AM
Cheeseh   re-supply upgrade is not on their list atm, thats ...   Jun 25 2004, 10:55 AM
Gruuunt   Good question as to impulse, will have a mooch on ...   Jun 25 2004, 08:57 PM
LordSkitch   A guy who frequents my server says he has a list o...   Jun 26 2004, 09:07 AM
Cheeseh   I can proabbly make a good guessat what it is, but...   Jun 26 2004, 11:50 AM
LordSkitch   Could you give each bot class a combat bitfield, a...   Jun 26 2004, 08:46 PM
Cheeseh   I've already done that and had that for the pa...   Jun 26 2004, 10:12 PM
LordSkitch   ohhh yeah huh... <--- moron :huh: Oh! Co...   Jun 26 2004, 11:11 PM
Cheeseh   hmm I guess. It's still a bit of a manual type...   Jun 27 2004, 12:27 AM
LordSkitch   I dunno what the hell a iuser4 bitmask is, but can...   Jun 27 2004, 03:54 AM
Gruuunt   Found this info on the NS Forums, if its useful to...   Jun 27 2004, 05:19 AM
LordSkitch   Deeeeeamn, thats printed, and stuck on my wall now...   Jun 27 2004, 07:44 AM
LordSkitch   So Cheesehpooh, what pray tell is an iuser4 bitmas...   Jun 28 2004, 06:16 AM
Cheeseh   Can I ask how Resupply upgrade works? Do you just...   Jul 1 2004, 05:14 PM
link2002   when you have uhh... a think when you have 1/2 of ...   Jul 1 2004, 06:04 PM
LordSkitch   Yeah, its all automatic, if you need health, it...   Jul 1 2004, 08:51 PM
zodiac   I do see resupply act the way you guys have it her...   Jul 24 2004, 07:06 PM
LordSkitch   Resupply is like.. a required immediate upgrade, c...   Jul 24 2004, 11:07 PM


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