![]() |
![]() |
Yukitan |
![]()
Post
#1
|
Member ![]() ![]() Group: Members Posts: 12 Joined: 13-July 04 Member No.: 351 ![]() |
Hello everyone,
I'm new here. I would start to say a big Thanks to Cheeseh for making thoses soooo powerfull bots (well not THAT powerfull but they are VERY good usually) .. But, I thinked to make a super bad-ass bot named "Pain Elemental". I'm using thoses settings actualy for him : skill=100 aim_skill=1.0 aim_time=0.0 aim_speed=32.0 (I put AIM_speed VERY high because I am not sure what is the limit and the speed...) But I usually found it very slow sometimes when a fast opponent (like a skulk in ns) appear and he need around 2 or 3 second to see that the skulk is here ! (without forgetting to tell you that usually he is dead after seeing it) So I was wondering if there is any way to make him see stuff in front of him DEADLY FAST without to affect others bots ? (I tried putting somes stuffs in his profiles... But no sucess.) Thanks! Keep up the Good Work Cheeseh! (btw, off-topic : the lastest beta build is really a huge improvement compared to 1.3. especially in co_) |
![]() ![]() |
Sandman[SA] |
![]()
Post
#2
|
||
![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
I think what he was talking about was to add all the new cvar info to the first post along with the latest beta .dll. This way, people don't have to hunt through so many pages to find the little scraps of info and what-not that are spread out through-out the beta test thread. |
||
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 13th September 2025 - 08:45 PM |