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MarD |
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#1
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 139 Joined: 30-September 04 From: Canada EH? Member No.: 419 ![]() |
Heyyo,
Yo, Cheesh, I've just started to get into Sven coop with your bot, lol, n' I love it man! ![]() But, I have 1 question: I've seen a lot of maps without, or with almost no waypoints, n' I was wondering if there was a massive waypoint pack for Sven Coop with RCbot for all the singleplayer campaign maps... if not, I've done a couple maps, n' I'm willing to contribute to a pack, or start one if there isin't one in the making. I'm using Sven Coop, the latest version on steam. (so v3.0 I think...). |
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MarD |
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Post
#2
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 139 Joined: 30-September 04 From: Canada EH? Member No.: 419 ![]() |
Heyyo,
Ok, will do. I've got 1 question, lol, i'mma sound like a n00b, but what exactly does the "check for lift" flag do? I'm trying to waypoint c1a4, and to call the elevator up, you need to pull the lever at the top, so I added a waypoint for that.. they seem to ignore it if the lever's down, they only use it if the lever's up... They also jump down to where the elevator should be, and then wait for the elevator for a bit, and then get impatient and just fall in the elevator shaft. Lol, so I made an objective waypoint that the bots can only get to after the elevator button, but they still won't even bother with it if the lever's down... |
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Lo-Fi Version | Time is now: 18th August 2025 - 02:44 AM |