IPB

Welcome Guest ( Log In | Register )

> autowaypoint_humans, Does it work?
Gruuunt
post Dec 22 2004, 04:09 PM
Post #1


Advanced Moron
****

Group: Waypointers
Posts: 286
Joined: 21-December 03
From: Droitwich Spa, Worcestershire, Uk
Member No.: 143



My gawd this forum is getting kinda full.

Have been searching for the dll that introduces the autowaypoint_humans command. I'm still getting the "oh dear lets all stand around" kinda bug, which I think Skitchy is probably right about uncorrect or corrupted waypoints - except - I have a couple of maps ns_zeus_station being one of them where sometimes they move and sometimes they dont. I've got to the stage where I thought I would clear all waypoints and start again and thought hmmm I can see there is a autowaypoint_humans command in the manual, lets give it a try, however latest dll gives no such command duuuuh!

Is September really the latest dll? That means it's been forever since a beta update ph34r.gif - maybe Cheeseh is working on the Manual Ip positioning Waypoint - Was that an echo...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
 
Reply to this topicStart new topic
Replies
LordSkitch
post Dec 23 2004, 01:35 PM
Post #2


I cuddle with my bots.
*****

Group: Moderator
Posts: 980
Joined: 16-April 04
From: Alvin, Texas
Member No.: 291



I thought Cheeseh was god...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



- Lo-Fi Version Time is now: 13th August 2025 - 09:52 PM