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Cheeseh
post Jan 3 2005, 08:53 PM
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Thanks to botman making a really basic bot template, I'm making my own template which will become rcbot 2.

I haven't got many solid details to write down yet, rest assured I've already wrote thousands of lines of code, but nothing to do with bots actually doing anything yet.

The bot will probably support CS source, HLDM (when valve fixes the bot crash bug - soon) and SvenCoop 2 when that's out.
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Lyran
post Jan 18 2005, 06:12 AM
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Hey guys have you finally tried the "official" C-S: S Bots ?

I said I had a bad feeling about that. Well I did feel something bad about them yesterday.

But today I've tried them, and they actually surprised me ! ohmy.gif

They are smart. Not extremely smart, far from that actually. But they're "smart enough" when you consider them as mere Bots.

They act a bit like humans, and their chatting was well done in my opinion. Not too much, and not just a pure lacking of everything. Just the necessary. It's well balanced.

I did noticed a few Pathfinding / Waypoints / Nodes problems though. Where they would constantly try to jump on a platform but never be able to reach it, then getting killed eventually by an enemy player passing by. Or when one would try to turn a corner and would get stuck on the corner itself for at least 10 seconds before realizing his face his scratching the wall. And a few others. There's not many of such problems though, but they are not subtle when they happen.

But their "area scanning" is very well done, in my opinion. I like when they walk, and then will randomly turn back to look for a second while still moving to a specific point, to simulate as if he heard something or just to be sure no one is following him. Little details like that makes them more than just decent Bots.

Overall I safely rate those Bots 6 / 10. There's plenty of room for improvements of course. And I do think either their creators, or Valve, or any supporting fan(s) with A.I programing skills will improve the Bots over time. And will eventually make them the best Bots ever made for a Frag-Fest based multiplayer game. And will eventually send UT 2004 Bots A.I quality to the After-Life ! laugh.gif

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Cheeseh   Development underway   Jan 3 2005, 08:53 PM
Sandman[SA]   So I take it, rcbot2 will be for HL2DM and a few o...   Jan 3 2005, 09:28 PM
Cheeseh   For the rcbot hl1, its going to be like my old rcb...   Jan 3 2005, 09:38 PM
LordSkitch   Were I a Brit, and better at C++, I'd go help ...   Jan 4 2005, 12:30 AM
Cheeseh   Heres a first image of two bots that simply joined...   Jan 4 2005, 01:25 AM
LordSkitch   Hahoo! My bot's got the bomb!   Jan 4 2005, 11:08 AM
Gruuunt   LOL thank god for british humour! Anyway, if...   Jan 4 2005, 03:53 PM
Sandman[SA]   HAHA. And my bot's got your six. :P   Jan 4 2005, 09:45 PM
LordSkitch   Our bots will rule the world, from the inside out...   Jan 4 2005, 10:06 PM
LordSkitch   I will go waypoint the living hell out of the ma...   Jan 5 2005, 09:48 AM
link2002   why you will not use navmesshes? aren't they b...   Jan 5 2005, 03:50 PM
Cheeseh   yes and no, but no one has made a navmesh that wor...   Jan 5 2005, 08:45 PM
LordSkitch   I'll port it! It'll crash every 10 sec...   Jan 6 2005, 11:11 AM
Gruuunt   Summat like this if I'm not mistaken... http...   Jan 6 2005, 09:47 PM
LordSkitch   :D Quod me nutrit, me destruit.   Jan 6 2005, 11:26 PM
Gruuunt   Huh - insert Babel fish in ear >>>>...   Jan 7 2005, 12:58 PM
LordSkitch   It's what her tattoo says below her belly butt...   Jan 8 2005, 01:36 AM
LordSkitch   Ooh, ooh! Is there gonna be a 'camp' f...   Jan 12 2005, 09:38 PM
Cheeseh   ewwww camp flags... :blink: camp flags are real...   Jan 14 2005, 12:01 AM
LordSkitch   Just so long as they camp like bastards.. that is,...   Jan 14 2005, 10:33 AM
Lyran   Hey Cheeseh look at this news from Steampowered.co...   Jan 15 2005, 01:30 AM
LordSkitch   Teamplay is one thing, but clusterings another. CS...   Jan 15 2005, 06:21 AM
Cheeseh   The "official bot" is not done by me, it...   Jan 15 2005, 03:41 PM
Lyran   Hehe yeah I thought so Cheeseh. But they should h...   Jan 15 2005, 09:06 PM
link2002   I own CZ and i don't think they are bad, for m...   Jan 15 2005, 09:46 PM
Cheeseh   oh, heres a current test/preview version of the bo...   Jan 16 2005, 10:47 AM
link2002   I will test it :D ps.: don't forget to add...   Jan 16 2005, 10:57 AM
Cheeseh   there a lot of bugs that din't make them shoot...   Jan 16 2005, 04:24 PM
LordSkitch   I'll start diddling with it too, see what I ca...   Jan 18 2005, 12:19 AM
Lyran   Hey guys have you finally tried the "official...   Jan 18 2005, 06:12 AM
LordBug   How about this interesting SDK update nibble?   Jan 20 2005, 02:40 AM
Cheeseh   yeah been there done that, it just mucks everythin...   Jan 21 2005, 07:56 PM
Rebell   Ive tryed your HL2 bots - good so far but is there...   Feb 2 2005, 08:20 AM
Gruuunt   Yup - Ns + Bots = Cheeseh :P As they say don...   Feb 2 2005, 05:16 PM
MarD   Heyyo, Lol, Cheesh, if you port it n' make it...   Feb 28 2005, 07:27 PM
[MoD]Cha0s C0ntr0L   Wheres this template you speak of available?   Sep 8 2005, 09:10 AM
Cheeseh   the filebase at bots-united.com however anyone us...   Sep 9 2005, 12:17 AM
[MoD]Cha0s C0ntr0L   Found it, looking forward to coding Source bots. :...   Sep 9 2005, 02:11 AM
Emmanuel   It's been too long since I passed by this foru...   Apr 9 2006, 05:27 PM
MarD   Heyyo, Yeah, it's pretty sweet that RCbot2 is...   Apr 10 2006, 01:27 AM
MarD   Heyyo, I thought I'd bump this ol' topic....   May 21 2006, 05:09 PM
Sarahh   Hello MarD! I would be very interested if you...   Jun 27 2006, 01:37 PM
MarD   Heyyo, Done. I uploaded them to bots united. link...   Jun 28 2006, 10:51 PM
Cheeseh   its an HL Engine problem at Valves part, (read bot...   Jun 29 2006, 03:15 PM
MarD   Heyyo, Ack, that blows. So there's nothing yo...   Jun 29 2006, 06:25 PM
Cheeseh   I'll add a command that lets the user change t...   Jun 29 2006, 09:15 PM
MarD   Heyyo, Sounds good Cheeseh. :) Ah, and that can ...   Jun 29 2006, 11:47 PM
Cheeseh   oh ,well I forgot I added the type! But I defi...   Jun 30 2006, 10:56 AM
SuperHebbe   oh ,well I forgot I added the type! But I def...   Feb 23 2007, 07:27 AM
Sarahh   Thanks for the wp-pack MarD, will try the waypoin...   Jun 30 2006, 01:14 PM
MarD   Heyyo, Omg, time for thread necro! :P I just...   Feb 20 2007, 07:35 AM
Salvax   yeah, he will. and how can we kick all bots @ onc...   Feb 23 2007, 10:28 AM
Cheeseh   yeah, he will. and how can we kick all bots @ on...   Feb 23 2007, 12:47 PM
Salvax   yeah...and i like random kicking :D   Feb 23 2007, 02:03 PM


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