![]() |
![]() |
Cheeseh |
![]()
Post
#1
|
![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
remember this is BETA, meaning I haven't tested it properly, but is most up to date version of the bot
june 12 - 2006 fixed bots still chatting with chat_percent 0 ( i think) better unwaypointed navigation (still crap though) more robust team detection in the specialists (could have been causing crashes) mvm/ava maps in ns: fixed teams not moving to enemy base (I think), added more commands (see rcbot digest post!) more stuff DOWNLOAD HERE: http://filebase.bots-united.com/index.php?action=file&id=205 12 feb fixed hanging in the specialists when grenade thrown 30th january svencoop: new pain waypoint (place areas where death occurs until triggered e.g. svencoop2) also make sure no paths pass by the waypoint in your waypoint files. svencoop: bots shoot shootable buttons better svencoop: bots stopping and zooming with sniper rifle sometimes svencoop: when a bot is being healed they will also heal the healing player all mods: fun command "rcbot util explo" ![]() NS: another tweak to hopefully fix bots not shooting when holding mines 16th december changed: faster GA learning changed: dynamic aiming speeds fixed: bots using teams in HLDM changed: learning stuff in NS for attacking electrified objects with melee weapons note: you might want to increase the aiming_speed in bot profiles a little bit. 19 March 2005 can now edit rcbot folder with rcbot_folder.ini file: here's what to do: if you want to put rcbot in a fodler OTHER THAN half-life/rcbot then make a file called "rcbot_folder.ini" in the MOD folder (NOT rcbot folder!! or that's just stupidity... ![]() For example: If I wanted to put the rcbot fodler inside NS/ folder you NEED a rcbot_folder.ini file in "ns/" like this: ns\rcbot that's it ............... [edit] heres a more up to date version... added config varaiable "rcbot config not_ns3final" set it to 1 if not using the latest NS for compatibility. fixed aliens weapons bots 'learn' when they want to follow enemy (not tested much) no doubt they'll never follow, making them live longer ![]() ------------ Okay I got some stuff fixed for NS 3.0, aliens attack! marines receive orders without crashing! faster waypoint path-finding algorithm (less cpu!) bots learn when to take cover + where to take cover sometimes added skitchy's code for aliens evolving in combat!! mtamod rcbot dll DOWNLOAD is attached right here PS: You might want to download the latest waypoints for NS 30 maps on the waypoints forum: http://rcbot.bots-united.com/forums/index.php?showforum=8 |
![]() ![]() |
MarD |
![]()
Post
#2
|
![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 139 Joined: 30-September 04 From: Canada EH? Member No.: 419 ![]() |
Heyyo,
Err.. standard protocol? bot's have on? ![]() Anywho, did some waypointing, w00t! check for lift now has its own waypoint color! I'm guessing tan? ![]() Cheesh, can you give "Objective/End Of Level" waypoint flags a color too please? obviously that's one of the most important waypoints, so giving it an identity would be cool. Right now I think it slighly shades the waypoint a bit brigther.. not a very easy difference to spot. |
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 22nd June 2025 - 12:19 AM |