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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
bug:
Bots standing still and not shooting when they see an enemy that they can't shoot with their current weapon, this mainly affects NS Aliens. *FIXED* 1.01 ------------------------------------------------------------------------------------------------ bug: Bots might attempt to drop a weapon before attacking, if it can't drop it it will not shoot. This is a conflict with Svencoops minigun, so this doesnt affect svencoop, but other mods. *FIXED* 1.01 |
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Cheeseh |
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Post
#2
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
The reason why bots sometimes don't turn round to face the enemy when shot is because it is now done properly instead of just saying "if random()... then face enemy", it's now using a more AI oriented approach that learns when to face the enemy depending on health taken and current health, they only learn this though each time they die so their behaviour won't change if you just keep hitting them and they are not dieing. The beauty of it is that bots will learn when to face the enemy depenging on their survival time and frags so if it finds out that it got more frags and lived longer when facing the enemy then it will do that more often, however, it may be that the bot is a very agile player class that can run away from danger and live longer so it might tend not to face the enemy and attack more often depending on how it does.
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Lo-Fi Version | Time is now: 10th August 2025 - 01:20 PM |