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Mad_Scientist |
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#1
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Member ![]() ![]() Group: Members Posts: 20 Joined: 6-April 05 Member No.: 534 ![]() |
Bot setup: 14 bots max 8 min 17 people max (extra for reserved slots)
Im running a alien trainer and i'd like to have the bots only be removed from the aliens and then one moved to the marines when there are 15 people/bots in the server so when the server is completely full there will be 8 bots on marines and 8 people on aliens. Is this possible to do with the bots or will I need a AMXX plugin to do this? Im having problems with people joining the marines (not always by chose). Also im have problems baning people it keeps saying it can ban them because they are bots. Is there a way to fix this or do i have to just live with it? Iv be using the authid to ban ban them (its easier) or do I have to use the steam id? |
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Sandman[SA] |
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#2
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
Well, I chose the 2nd value of 5 because that sounds like a fair enough number to let humans F2 to alien while the bots auto balance the teams and slowly fill the marine team. I mentioned autoconcede because nothing is worse then putting in a lot of hard work setting up defenses only for the round to end prematurly simply because the teams were to far off balance. Since rcbots are generally rather newbish on thier own, I figure it would take say about 3 rcbots to pose a chalange against one fairly skilled human. So say with 6 humans against 3 bots per, you got yourself one seriously stacked bot team. ![]() |
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Lo-Fi Version | Time is now: 20th August 2025 - 10:37 AM |