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> Cloak, Full Cloak
|2usty
post Jul 8 2005, 01:39 AM
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Just a list if things that have been changed in the new version of NS, the thing that interests me the most and i thought would grab your attention cheeseh is the mention of cloak....i seem to remember you weren't too keen on having the bot's not recognising a cloaked player when they were near them as they used to be partially visible (90% Cloaked or something was what they used to be) and so could see them.
The new changelog makes mention of the 100% cloaking whilst stationary.
Food for thought anyway.
Change-log.
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LordSkitch
post Jul 8 2005, 07:11 PM
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How does that part of the code work? If visibility > x then visible = true? Or is it somethin all together different?
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