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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Thanks to botman making a really basic bot template, I'm making my own template which will become rcbot 2.
I haven't got many solid details to write down yet, rest assured I've already wrote thousands of lines of code, but nothing to do with bots actually doing anything yet. The bot will probably support CS source, HLDM (when valve fixes the bot crash bug - soon) and SvenCoop 2 when that's out. |
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MarD |
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#2
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 139 Joined: 30-September 04 From: Canada EH? Member No.: 419 ![]() |
Heyyo,
Yeah, it's pretty sweet that RCbot2 is under way, but what sucks is the lack of bot support in the sdk. Shockingly, the code Valve made for bots to switch weapons just spawn new ones, so if they keep "switching" weapons a lot, the bot's crash the game. Another thing is there's no code apparently to find out the values of ammo for all the bot's guns as well. That #1 problem is well, bot life-threatning. The 2nd one just really limits the bots intelligence. Now you ask, how come the official CSSBot doesn't suffer from this? well, people just figure that since it's intergrated into CSS it can do what it wants. No 3rd party sdk mod code it has to go through in order to achieve what it wants. So I'm pretty sure since cheesh's last update he might have not done much sadly.. Anywho, I diddn't know you hosted waypoints, and even some by me, tell me the site n' I can add it to the list over at bots-united waypoints section if it ain't there already: http://forums.bots-united.com/showthread.php?t=2814 |
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Lo-Fi Version | Time is now: 18th July 2025 - 05:44 AM |