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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Thanks to botman making a really basic bot template, I'm making my own template which will become rcbot 2.
I haven't got many solid details to write down yet, rest assured I've already wrote thousands of lines of code, but nothing to do with bots actually doing anything yet. The bot will probably support CS source, HLDM (when valve fixes the bot crash bug - soon) and SvenCoop 2 when that's out. |
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MarD |
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#2
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 139 Joined: 30-September 04 From: Canada EH? Member No.: 419 ![]() |
Heyyo,
I thought I'd bump this ol' topic. ![]() So I waypoined out overwatch and I think it was lockdown.. can't remember the name, but it takes place in nova prospect in the bathroom. Anywho, bots work pretty good on that level, sweet stuff cheeseh. But, the bot's don't always turn and face you when you shoot at them, also, bot's don't know team deathmatch models n' just shoot at anything. Also, sometimes when bots spawn they don't seem to use waypoints if I don't save the waypoints and reload them by restarting the map. Also, for CSS, when I add bots, they join teams, but even on round restart they don't spawn in, they always stay as dead. Just some observations I made to help you make RCBot2 better.. soon I'll probably release a "HL2DM official maps waypointpack for RCBot2 Revision 1.0" if no one else beats me to it.. ![]() |
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Lo-Fi Version | Time is now: 18th July 2025 - 05:45 AM |