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> Un-waypointable maps, maps bots just can't play
Sandman[SA]
post Nov 9 2004, 12:57 AM
Post #1


RCBot Waypointer
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Joined: 15-September 03
From: Philadelphia
Member No.: 19



This topic will cover ALL maps waypointers have deemed un-waypointable for both rcbot and whichbot because of the level of difficulty involved. Please don't ask why they can't be done. The answer is quite simple. If a vanilla marine can not make it from marine start to any of the hives without jetpack, welder or use of buttons to open doors or work a lift or bridge then the map is not playable for bots and is there-for not waypointable.

I request ALL waypointers to post any maps they have come accross that fits this catagory. I will start the list.

  • ns_stargate
  • ns_stargate-xt9
  • ns_trust
  • co_supermario
  • co_phenix
  • co_prime
  • co_freefall_b2b
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Sandman[SA]
post Jun 7 2006, 09:19 AM
Post #2


RCBot Waypointer
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Group: Moderator
Posts: 987
Joined: 15-September 03
From: Philadelphia
Member No.: 19



Co_prime has doors that were a problem for the older bots along with hard to navigate hive area. Now, current rcbot can play it with the right waypointing skill.

co_phenix is not big enough for onos so it can and will cause problems for aliens but marines should be okay as long as the waypoints don't get to complex.
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