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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
bug:
Bots standing still and not shooting when they see an enemy that they can't shoot with their current weapon, this mainly affects NS Aliens. *FIXED* 1.01 ------------------------------------------------------------------------------------------------ bug: Bots might attempt to drop a weapon before attacking, if it can't drop it it will not shoot. This is a conflict with Svencoops minigun, so this doesnt affect svencoop, but other mods. *FIXED* 1.01 |
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Cheeseh |
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Post
#2
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
for elevators I made a guide somewhere in the waypoints forum, it might be part of another thread. At the moment its still a bit messy though, it depends if the elevators have roofs on them or not, and if the waypoint path actually goes thorugh the lift entity itself then the bots can detect the lift.
the waypoint objective that they reach is removed for about a minute, they will go bac kto them eventually, just after a few minutes, that is to stop them going back to the same points all the time, this was especially useful for svencoop maps. |
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Lo-Fi Version | Time is now: 11th August 2025 - 10:30 AM |