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ferdam
post Oct 1 2006, 05:01 PM
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How can I create a new Waypoints for others maps ?
I tried rcbot waypointcreate, rcbot waypointadd and etc. in console but nothing happens.
Thanks. biggrin.gif

Please help me... 45 views and no posts... sad.gif
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Rapdark
post Oct 17 2006, 10:22 AM
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Create Waypoints in HLdm˛

I make it shortly!

You can create a kb_act.Ist in your C:\Valve\Steam\SteamApps\yourAccount\half-life 2 deathmatch\hl2mp\scripts Folder. When you have one make an bakup from your file. Or add the Bold text.
See the bolt lines and learn the command that you now what it is.

"blank" "=========================="
"blank" "#Valve_Movement_Title"
"blank" "=========================="
"+forward" "#Valve_Move_Forward"
"+back" "#Valve_Move_Back"
"+moveleft" "#Valve_Move_Left"
"+moveright" "#Valve_Move_Right"
"+speed" "#Valve_Sprint"
"+jump" "#Valve_Jump"
"+duck" "#Valve_Duck"
"blank" "=========================="
"blank" "#Valve_Combat_Title"
"blank" "=========================="
"+attack" "#Valve_Primary_Attack"
"+attack2" "#Valve_Secondary_Attack"
"+reload" "#Valve_Reload_Weapon"
"+use" "#Valve_Use_Items"
"phys_swap" "#Valve_Gravity_Gun"
"impulse 100" "#Valve_Flashlight"
"+zoom" "#Valve_Suit_Zoom"
"slot1" "#Valve_Weapon_Category_1"
"slot2" "#Valve_Weapon_Category_2"
"slot3" "#Valve_Weapon_Category_3"
"slot4" "#Valve_Weapon_Category_4"
"slot5" "#Valve_Weapon_Category_5"
"slot6" "#Valve_Weapon_Category_6"
"invnext" "#Valve_Next_Weapon"
"invprev" "#Valve_Previous_Weapon"
"lastinv" "#Valve_Last_Weapon_Used"
"blank" "=========================="
"blank" "#Valve_Communication_Title"
"blank" "=========================="
"+voicerecord" "#Valve_Use_Voice_Communication"
"messagemode" "#Valve_Chat_Message"
"messagemode2" "#Valve_Team_Message"
"blank" "=========================="
"blank" "#Valve_Miscellaneous_Title"
"blank" "=========================="
"jpeg" "#Valve_Take_Screen_Shot"
"+showscores" "#Valve_Display_Scores"
"impulse 201" "#Valve_Spray_Logo"
"pause" "#Valve_Pause_Game"
"quit" "#Valve_Quit_Game"
"blank" "=========================="
"blank" "#Valve_Bot_Title"
"blank" "=========================="
"rcbot_add" "#Valve_Bot_Add"
"blank" "=========================="
"blank" "#Valve_Miscellaneous_Keyboard_Keys_Title"
"blank" "=========================="
"+walk" "#Valve_Walk"
"+left" "#Valve_Turn_Left"
"+right" "#Valve_Turn_Right"
"+moveup" "#Valve_Swim_Up"
"+movedown" "#Valve_Swim_Down"
"+lookup" "#Valve_Look_Up"
"+lookdown" "#Valve_Look_Down"
"+strafe" "#Valve_Strafe_Modifier"
"+klook" "#Valve_Keyboard_Look_Modifier"
"blank" "=========================="
"blank" "#Valve_Bot_Title"
"blank" "=========================="
"rcbot addbot" "Valve_Bot_Add"
"rcbot waypoint add" "Add Waypoint"
"rcbot waypoint delete" "Waypoint Delete"
"rcbot waypoint enable" "Waypoint Enable"
"rcbot waypoint on" "Waypoint On"
"rcbot waypoint off" "Waypoint Off"
"rcbot waypoint create1" "Waypoint Create1"
"rcbot waypoint create2" "Waypoint Create2"
"rcbot waypoint save" "Waypoint Save"
"rcbot waypoint load" "Waypoint Load"
"rcbot waypoint info" "Waypoint Info"
"rcbot autowaypoint" "Autowaypoint"
"rcbot waypoint givetype jump" "Waypoint Jump"
"rcbot waypoint givetype ladder" "Waypoint Ladder"
"rcbot waypoint givetype crouch" "Waypoint Crouch"
"blank" "=========================="


Now you can bind the key´s in HLdm˛ Menu to create waypoints.

When you have bind an press the to keys for an example:

"rcbot Waypoint On to F1 and rcbot Waypoint enable to F2" you can see the waypoints.

Bind rcbot waypoint add on t or something and make waypoints.

The last thing, bind or type "rcbot waypoint save" in console thats it.

I have seen that the Bot can´t handle the Ladders.

So don´t make waypoint for it, or your Bot will be stuck by the ladder.

peace biggrin.gif
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