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Cheeseh |
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I've been working hard on this fickle beast and I've got to a point where I can make the source available since it seems to work at the lowest of levels. Source link is at the bottom of this post here is the readme
it only works with CS:S atm if you manage to compile it, requires MS.NET. Note : there are some crashes in the getOrigin() code (anything relating to Networkables) if they bots/players leave the server. Still to get a better way of getting origins. source download: http://filebase.bots-united.com/index.php?action=file&id=259 |
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HeavyDelta |
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#2
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Member ![]() ![]() Group: Members Posts: 12 Joined: 23-October 06 Member No.: 909 ![]() |
EDIT: nevermind, fixed my problem
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Cheeseh |
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I'm having another problem, the only way i can compile is to exclude memoryoverride.cpp from compiling, since when i compile with memoryoverride, i get a bunch of errors similar to... "LIBCMTD.lib(dbgheap.obj) : error LNK2005: __CrtMemDifference already defined in memoverride.obj" But when I try "rcbot addbot" ingame with the compiled dll exluding the memoryoverride.cpp, i get lots of memory related errors and "debug assertion failed" etc. anyone know how i can compile without excluding memoryoverride.cpp? Thanks. add an ignore library for LIBCMTD in link settings->input, see what happens also you dont need to copy the library files to the MSVC++ library folder, just add a folder to the link settings (In link->general->additional library folders->add "../../lib/public") |
HeavyDelta |
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#4
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Member ![]() ![]() Group: Members Posts: 12 Joined: 23-October 06 Member No.: 909 ![]() |
add an ignore library for LIBCMTD in link settings->input, see what happens also you dont need to copy the library files to the MSVC++ library folder, just add a folder to the link settings (In link->general->additional library folders->add "../../lib/public") Thanks, Cheeseh, I tried ignoring the LIBCMTD but that gave me hundreds of errors which i expected. I just commented out the portions of memoryoverride.cpp that tried to override libcmt.lib and now the bot is running fine with no memory errors. |
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Lo-Fi Version | Time is now: 22nd August 2025 - 05:54 AM |