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edman747 |
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#1
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Member ![]() ![]() Group: Members Posts: 12 Joined: 11-August 06 Member No.: 830 ![]() |
hello,
rcbot not compatable with metamod. svencoop30 running hlsp map c1a4i this map works fine with rcbot.dll in liblist.gam Fatal Error-Dedicated Server SZ_GetSpace: Tried to write uninitalized sizebuf_t: ??? see attached console pic rcbot_mm.dll v1.441_B metamod.dll compiled: Dec 28 2003, 19:43:05 Eastern (msc optimized) |
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edman747 |
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Post
#2
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Member ![]() ![]() Group: Members Posts: 12 Joined: 11-August 06 Member No.: 830 ![]() |
hello, still crashing. c1a4i, rcbot, metamod, svencoop.
A question about: How to locate an error that happens when loading a map? running svencoop3.0 on a standalone dedicated server. when loading one of the half-life single player maps, c1a4i the following error, pops up: Fatal Error-Dedicated Server SZ_GetSpace: Tried to write uninitialized sizebuf_t: ??? hlds installation up to date win32 server engine version 30 half-life base content version 8 this occurs when using rcbot 1.3, 1.4 beta and metamod 118,119, 119p28 or metamod-p this map is a valve map extracted from the half-life.gcf with some entity mods by the sven team. also crashes with the original unmodified valve map. on two different server hardware configurations. XP Home, p4 2.8ghz, 1gb ram. also XP Pro p3 1.0ghz 512mb ram typically using serverdoc to monitor the hlds server. it will relaunch the hlds server using sdautomap when it crashes. serverdoc is loaded at boot time as a scheduled task, no need to login to XP. can stop, start, restart with different command line options, via small builtin web server hlds.exe -console -game svencoop -insecure -nomaster +sv_lan 1+map *sdautomap=c1a1* map c1a1 is loaded at server startup. sometime later... c1a4b loads, rcbot initializes, a bot is spawned. single handed, he kills the bad guys; reaches the trigger_changelevel and beep! server crash. about 25 seconds tic by serverdoc relaunches the half-life server automatically loading the last map. c1a4b loads and the story repeats. even when no bot is spawned. one or more players fight to the end of the level and beep! server crash don't know how to get more information on what is causing the crash. perhaps some interaction between the server loading the map and rcbot initialization with metamod and svencoop3.0 notes: there is no crash when using the standalone version of rcbot.dll in the liblist.gam without metamod also, no crash on first the run. fresh install of rcbot with rcbot_mm.dll in the metamod plugins.ini plus, listening server does not crash. if anyone has an idea of how to get more information about what is causing this crash I would be willing to listen. thank you. developer 2 server log files with three bots. L1121000.txt L 11/21/2006 - 15:28:03: Log file started (file "logs\L1121002.log") (game "svencoop") (version "47/1.1.2.0/3382") L 11/21/2006 - 15:28:05: "botKiLLa<2><BOT><team1>" has entered the game L 11/21/2006 - 15:28:05: "botKiLLa<2><BOT><team1>" say "yo" L 11/21/2006 - 15:28:07: "bl33tch<3><BOT><team1>" has entered the game L 11/21/2006 - 15:28:10: "env_explosion<monster> <NoWonID><neutral>" killed "supa gorge<1><BOT><team1>" with "env_explosion" L 11/21/2006 - 15:28:12: "env_explosion<monster><NoWonID><neutral>" killed "bl33tch<3><BOT><team1>" with "env_explosion" L 11/21/2006 - 15:28:24: "worldspawn<generic_entity><NoWonID><neutral>" killed "botKiLLa<2><BOT><team1>" with "worldspawn" L 11/21/2006 - 15:28:25: "monster_houndeye<monster><NoWonID><enemy>" has been killed by "supa gorge<1><BOT><team1>" L 11/21/2006 - 15:28:26: Kick: "supa gorge<1><UNKNOWN><>" was kicked by "Console" L 11/21/2006 - 15:28:26: "supa gorge<1><BOT><team1>" disconnected L 11/21/2006 - 15:28:26: Kick: "botKiLLa<2><UNKNOWN><>" was kicked by "Console" L 11/21/2006 - 15:28:26: "botKiLLa<2><BOT><team1>" disconnected L 11/21/2006 - 15:28:26: Kick: "bl33tch<3><UNKNOWN><>" was kicked by "Console" L 11/21/2006 - 15:28:27: "bl33tch<3><BOT><team1>" disconnected L 11/21/2006 - 15:28:27: [META] ini: Begin re-reading plugins list: c:/fourth/valve/steam/steamapps/user/half-life/svencoop/addons/metamod/plugins.ini L 11/21/2006 - 15:28:27: [META] ini: Read plugin config for: Hook Mod L 11/21/2006 - 15:28:27: [META] ini: Read plugin config for: RCBot For Half-Life L 11/21/2006 - 15:28:27: [META] ini: Finished reading plugins list: c:/fourth/valve/steam/steamapps/user/half-life/svencoop/addons/metamod/plugins.ini; Found 2 plugins L 11/21/2006 - 15:28:27: [META] dll: Updating plugins... L 11/21/2006 - 15:28:27: [META] dll: Finished updating 2 plugins; kept 2, loaded 0, unloaded 0, reloaded 0, delayed 0 L 11/21/2006 - 15:28:27: Log file closed L1121001.txt L 11/21/2006 - 15:28:27: Log file started (file "logs\L1121003.log") (game "svencoop") (version "47/1.1.2.0/3382") L 11/21/2006 - 15:28:27: Loading map "c1a4i" L 11/21/2006 - 15:28:27: Server cvars start L 11/21/2006 - 15:28:27: Server cvar "allow_spectators" = "1.0" L 11/21/2006 - 15:28:27: Server cvar "coop" = "0" L 11/21/2006 - 15:28:27: Server cvar "deathmatch" = "1" L 11/21/2006 - 15:28:27: Server cvar "DF_hook_on" = "1" L 11/21/2006 - 15:28:27: Server cvar "edgefriction" = "2" L 11/21/2006 - 15:28:27: Server cvar "max_queries_sec" = " 3.0" L 11/21/2006 - 15:28:27: Server cvar "max_queries_sec_global" = "30" L 11/21/2006 - 15:28:27: Server cvar "max_queries_window" = "60" L 11/21/2006 - 15:28:27: Server cvar "metamod_version" = " 1.19p28" L 11/21/2006 - 15:28:27: Server cvar "mp_autocrosshair" = "0" L 11/21/2006 - 15:28:27: Server cvar "mp_banana" = "1.0" L 11/21/2006 - 15:28:27: Server cvar "mp_consistency" = "1" L 11/21/2006 - 15:28:27: Server cvar "mp_flashlight" = "1" L 11/21/2006 - 15:28:27: Server cvar "mp_footsteps" = "1" L 11/21/2006 - 15:28:27: Server cvar "mp_forcerespawn" = "0" L 11/21/2006 - 15:28:27: Server cvar "mp_fraglimit" = "0" L 11/21/2006 - 15:28:27: Server cvar "mp_logfile" = "1" L 11/21/2006 - 15:28:27: Server cvar "mp_notimelimit" = " 0.0" L 11/21/2006 - 15:28:27: Server cvar "mp_teamplay" = "0" L 11/21/2006 - 15:28:27: Server cvar "mp_timelimit" = "45" L 11/21/2006 - 15:28:27: Server cvar "mp_weaponstay" = "0" L 11/21/2006 - 15:28:27: Server cvar "pausable" = "0" L 11/21/2006 - 15:28:27: Server cvar "rcbot_ver" = "1.441_BETA_mm_release_win32" L 11/21/2006 - 15:28:27: Server cvar "sv_accelerate" = "10" L 11/21/2006 - 15:28:27: Server cvar "sv_aim" = "0" L 11/21/2006 - 15:28:27: Server cvar "sv_airaccelerate" = "10" L 11/21/2006 - 15:28:27: Server cvar "sv_airmove" = "1" L 11/21/2006 - 15:28:27: Server cvar "sv_allowupload" = "1" L 11/21/2006 - 15:28:27: Server cvar "sv_bounce" = "1" L 11/21/2006 - 15:28:27: Server cvar "sv_cheats" = "0" L 11/21/2006 - 15:28:27: Server cvar "sv_clienttrace" = "1" L 11/21/2006 - 15:28:27: Server cvar "sv_clipmode" = "0" L 11/21/2006 - 15:28:27: Server cvar "sv_contact" = "" L 11/21/2006 - 15:28:27: Server cvar "sv_friction" = "4" L 11/21/2006 - 15:28:27: Server cvar "sv_gravity" = "800" L 11/21/2006 - 15:28:27: Server cvar "sv_logblocks" = "0" L 11/21/2006 - 15:28:27: Server cvar "sv_maxrate" = "0" L 11/21/2006 - 15:28:27: Server cvar "sv_maxspeed" = "270" L 11/21/2006 - 15:28:27: Server cvar "sv_minrate" = "0" L 11/21/2006 - 15:28:27: Server cvar "sv_password" = "" L 11/21/2006 - 15:28:27: Server cvar "sv_proxies" = "1" L 11/21/2006 - 15:28:27: Server cvar "sv_region" = "-1" L 11/21/2006 - 15:28:27: Server cvar "sv_stepsize" = "18" L 11/21/2006 - 15:28:27: Server cvar "sv_stopspeed" = "100" L 11/21/2006 - 15:28:27: Server cvar "sv_uploadmax" = " 0.5" L 11/21/2006 - 15:28:27: Server cvar "sv_voiceenable" = "1" L 11/21/2006 - 15:28:27: Server cvar "sv_wateraccelerate" = "10" L 11/21/2006 - 15:28:27: Server cvar "sv_waterfriction" = "1" L 11/21/2006 - 15:28:27: Server cvars end L 11/21/2006 - 15:28:27: Server cvar "mp_weaponstay" = "1" L 11/21/2006 - 15:28:27: Server cvar "mp_weaponstay" = "0" L 11/21/2006 - 15:28:27: Started map "c1a4i" (CRC "1124992355") L 11/21/2006 - 15:28:28: FATAL ERROR (shutting down): SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ??? attached file: screen shot of server console gives a little more information. c1a4i_crash.jpg to get a copy of this map you can download the sc3_hlsp_enabler.rar from http://www.uberfix.zoomshare.com maybe someone could run hlds in the visual studio debugger and when it crashes save a memory dump Attached thumbnail(s) ![]() |
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