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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Thanks to botman making a really basic bot template, I'm making my own template which will become rcbot 2.
I haven't got many solid details to write down yet, rest assured I've already wrote thousands of lines of code, but nothing to do with bots actually doing anything yet. The bot will probably support CS source, HLDM (when valve fixes the bot crash bug - soon) and SvenCoop 2 when that's out. |
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MarD |
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#2
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 139 Joined: 30-September 04 From: Canada EH? Member No.: 419 ![]() |
Heyyo,
Omg, time for thread necro! ![]() I just noticed that you updated it, and that last release you included my waypoints (w00t! glad to contribute Cheeseh), and that if in future releases you fix up the waypoint editor more I'll better finetune my waypoints. Cause it seems to be fixed up more, but there are still a lot of un-shown paths, or waypoints not letting me create paths, and if I delete the waypoint and re-create it it will still not create paths to some waypoints but still others. An example is on dm_lockdown, in the little observer room with the armor and health dispenser, over by the windows theres some waypoints that won't create (or just show) pathwaypoints to nearby waypoints, but does to 3 other waypoints. Anywho, I am tweaking a bit of my waypoints to try and make them more playable and flow better since I can see more of my pathwaypoints and waypoints (I think now I see all waypoints I create, just the paths don't always work), and once I do I'll post them up again. ![]() I also noticed you created an RCbot2 waypoint section, but I can't see anything there, so there is a bit of a glitch with that section of the forums you need to cleanse of errors. ![]() |
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Lo-Fi Version | Time is now: 18th July 2025 - 12:24 PM |