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Mladen |
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#1
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Member ![]() ![]() Group: Members Posts: 31 Joined: 7-February 07 Member No.: 1,026 ![]() |
the bots running good in source side but...i tested it and report a big bugs....You play a couple of map then the server crash....is it a possible fix for thath??
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MistaP |
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Post
#2
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Newbie ![]() Group: Members Posts: 4 Joined: 24-February 07 Member No.: 1,051 ![]() |
Cheeseh,
I am getting a persistent crash on my dedicated hl2dm server. I notice in the server console right bfore the crash there's a bunch of real players being dropped by the server. Message is "Dropped <player name> from server (ERROR! Reliable snapshot oveflow.)" When the server crashes, an Engine Error window pops up that says "Ed_Alloc: no free edicts". When I close the window, I get the typical scrds.exe crash error window. Last time, it read: The instructions at "0x00e22c1a" referenced memory at "0x3cbf00d8". The memory could not be "read". I have he latest build, I believe, file dated Feb. 16, 2007. I set max_bots at 6 and min_bots at 0. Crash seems to happen if map has waypoints or not. I can post up the error dump if that will help. Thanks |
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Lo-Fi Version | Time is now: 20th July 2025 - 10:40 PM |