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Mladen |
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#1
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Member ![]() ![]() Group: Members Posts: 31 Joined: 7-February 07 Member No.: 1,026 ![]() |
the bots running good in source side but...i tested it and report a big bugs....You play a couple of map then the server crash....is it a possible fix for thath??
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Mladen |
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#2
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Member ![]() ![]() Group: Members Posts: 31 Joined: 7-February 07 Member No.: 1,026 ![]() |
Preview Release 16h feb: http://filebase.bots-united.com/index.php?...file&id=260
Try this up and replace the dll..... ![]() you dont have the good version ![]() ![]() Enjoy!!! ![]() |
MistaP |
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#3
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Newbie ![]() Group: Members Posts: 4 Joined: 24-February 07 Member No.: 1,051 ![]() |
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Cheeseh |
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#4
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I don't know about the crash. I've tested it myself without finding any. However I don't run servers. The source code is available so I encourage anyone who are running servers with Rcbot2 and that are experiencing problems to try running a server with their own compiled bot in debug mode and if it crashes ... *boom* ... theres the spot where it crashed right there.
If you don't have a debugger, MS visual Studio 2005 Express: http://msdn.microsoft.com/vstudio/express/downloads/ it's free! If you don't have the Steam SDK, it's free (if logged into steam) ! If you don't have RCBot source, it's free. http://filebase.bots-united.com/index.php?...file&id=259, That's the way to go ![]() However it seems more like a HL Engine crash hence the "no free edicts" trademark HL 'sys error'. More like a problem with Valve's weapon spawning code that the bots use (I can't change this because it's all VALVe has offered us poor third party developers here right now, we are just left high and dry as usual....) |
Watch_Your_6 |
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#5
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Newbie ![]() Group: Members Posts: 1 Joined: 20-April 07 Member No.: 1,096 ![]() |
Hello,
My name is Richard, nice work on the bot code. Yes was getting the crash also with error "no free edicts".... Lots of fun.. ![]() Did you notice I mentioned "WAS" getting the error..... My quick solution - no coding involved. It appears to me that you have to find a balance between the amount of bots your server can handle and the time limit set per map. After the bots run for about 45 minutes the CPU spikes up from 50% usage to around 90% and never comes down until the crash. This senario was achieved with max_bots=6 min_bots=0 on a machine with 1gig of RAM single CPU. Key thing to note here is that I had the server map time limit set to 0. Meaning never leave the map. I had it set this way to test ladders. To fix this issue I reduced the max_bots to 5 and min_bots to 0. Also made the server change maps every 45 minutes. This is now running on 2 of my servers of HL2DM trouble free for 2 days. Opps not trouble free.... I can not get the ladders to work. Yes displaying the rcbot waypoint info does show the point as being a LADDER (yellow). They only have one path to the LADDER and one dismount point. Is there a quick solution or am I missing something here? ![]() Enjoy bot killing, Richard Demers Watch_Your_6 Server: "A Canadian Server in Toronto" |
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Lo-Fi Version | Time is now: 20th July 2025 - 11:11 PM |