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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
remember this is BETA, meaning I haven't tested it properly, but is most up to date version of the bot
june 12 - 2006 fixed bots still chatting with chat_percent 0 ( i think) better unwaypointed navigation (still crap though) more robust team detection in the specialists (could have been causing crashes) mvm/ava maps in ns: fixed teams not moving to enemy base (I think), added more commands (see rcbot digest post!) more stuff DOWNLOAD HERE: http://filebase.bots-united.com/index.php?action=file&id=205 12 feb fixed hanging in the specialists when grenade thrown 30th january svencoop: new pain waypoint (place areas where death occurs until triggered e.g. svencoop2) also make sure no paths pass by the waypoint in your waypoint files. svencoop: bots shoot shootable buttons better svencoop: bots stopping and zooming with sniper rifle sometimes svencoop: when a bot is being healed they will also heal the healing player all mods: fun command "rcbot util explo" ![]() NS: another tweak to hopefully fix bots not shooting when holding mines 16th december changed: faster GA learning changed: dynamic aiming speeds fixed: bots using teams in HLDM changed: learning stuff in NS for attacking electrified objects with melee weapons note: you might want to increase the aiming_speed in bot profiles a little bit. 19 March 2005 can now edit rcbot folder with rcbot_folder.ini file: here's what to do: if you want to put rcbot in a fodler OTHER THAN half-life/rcbot then make a file called "rcbot_folder.ini" in the MOD folder (NOT rcbot folder!! or that's just stupidity... ![]() For example: If I wanted to put the rcbot fodler inside NS/ folder you NEED a rcbot_folder.ini file in "ns/" like this: ns\rcbot that's it ............... [edit] heres a more up to date version... added config varaiable "rcbot config not_ns3final" set it to 1 if not using the latest NS for compatibility. fixed aliens weapons bots 'learn' when they want to follow enemy (not tested much) no doubt they'll never follow, making them live longer ![]() ------------ Okay I got some stuff fixed for NS 3.0, aliens attack! marines receive orders without crashing! faster waypoint path-finding algorithm (less cpu!) bots learn when to take cover + where to take cover sometimes added skitchy's code for aliens evolving in combat!! mtamod rcbot dll DOWNLOAD is attached right here PS: You might want to download the latest waypoints for NS 30 maps on the waypoints forum: http://rcbot.bots-united.com/forums/index.php?showforum=8 |
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Venom |
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#2
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 82 Joined: 24-July 06 Member No.: 807 ![]() |
Hello,
For the best part of the day i have been developing the addition to the NS side of RCbot, the addition will add both MvM and AvA. Although i have done this previously to the older NS 3.1, the newer version worked slighted different. I will post details as to how you will be able to setup your own MvM bot server later. Currently i have been testing it for a few hours and it works perfect apart from one or two problems with bots joining teams. I hope to post more details soon. EDIT: OK, the bots join correctly on mvm now, i havent tested AvA yet but i have added the code to do so while coding mvm. I will provide more of an update when i have tested AvA, if all goes well, a release should be soon ![]() EDIT2: OK, i have done as much as i can do today. Both mvm and ava work, ava is still very unstable at the moment, not sure why but they will join a team but the search and destory and path finding is very buggy. MvM is fully working, had many hours of fun testing that out, be aware though, i would suggest slowing the bots aiming or reaction down if you dont want to get slaughted lol. RCbot Metamod Release (Windows) - http://rcbot.dwmh.net/venom/rcbot.dll RCbot Release (Windows) - http://rcbot.dwmh.net/venom/rcbot_mm.dll In order to support each game mode based on the different maps, you will need to set abnormal_game to 1 if you are playing either mvm or ava map, otherwise it can remain as 0. If you wish to run ava or mvm mode, both the mode you wish to run for example mvm_mode and abnormal_game must be 1 in order to work. Each map config (eg co_angst.cfg) should have these settings as each map may or may not be in a different mode. config abnormal_game 0 config mvm_mode 0 config ava_mode 0 config mva_mode 1 For Aliens vs Aliens, put this: rcbot addbot 2 rcbot addbot 4 For Marines vs Marines, put this: rcbot addbot 1 rcbot addbot 3 The bot menus have also been updated with this change although the add and kick function has not been tested yet so may not work completly. The adding of bots should work via the menu. I have done my best to do as much as i can, i will release the source code update via Lord Skitch when he gets online. This plugin has been tested with the latest version of mvm_allinone and ava_enabler plugin from nsmod.org. Please do not ask me how to make the bots work with these plugins, please ask plugin support questions on the nsmod.org forum. Any bot related questions about mvm or ava please ask me ![]() Venom |
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