IPB

Welcome Guest ( Log In | Register )

> RCBot 1.4 BETA, For NS 3.0 + other stuff (GET IT :P)
Cheeseh
post Mar 10 2005, 11:36 PM
Post #1


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



remember this is BETA, meaning I haven't tested it properly, but is most up to date version of the bot

june 12 - 2006

fixed bots still chatting with chat_percent 0 ( i think)
better unwaypointed navigation (still crap though)
more robust team detection in the specialists (could have been causing crashes)
mvm/ava maps in ns: fixed teams not moving to enemy base (I think),
added more commands (see rcbot digest post!)
more stuff


DOWNLOAD HERE: http://filebase.bots-united.com/index.php?action=file&id=205

12 feb
fixed hanging in the specialists when grenade thrown

30th january
svencoop: new pain waypoint (place areas where death occurs until triggered e.g. svencoop2) also make sure no paths pass by the waypoint in your waypoint files.
svencoop: bots shoot shootable buttons better
svencoop: bots stopping and zooming with sniper rifle sometimes
svencoop: when a bot is being healed they will also heal the healing player
all mods: fun command "rcbot util explo" smile.gif (try "rcbot util explo 2000" hehehe)
NS: another tweak to hopefully fix bots not shooting when holding mines


16th december
changed: faster GA learning
changed: dynamic aiming speeds
fixed: bots using teams in HLDM
changed: learning stuff in NS for attacking electrified objects with melee weapons

note: you might want to increase the aiming_speed in bot profiles a little bit.



19 March 2005
can now edit rcbot folder with rcbot_folder.ini file:

here's what to do: if you want to put rcbot in a fodler OTHER THAN half-life/rcbot then make a file called "rcbot_folder.ini" in the MOD folder (NOT rcbot folder!! or that's just stupidity...tongue.gif) then just put the folder where rcbot is installed in the file RELATED TO THE "half-life" folder

For example: If I wanted to put the rcbot fodler inside NS/ folder you NEED a rcbot_folder.ini file in "ns/" like this:

ns\rcbot

that's it

...............

[edit]

heres a more up to date version...

added config varaiable "rcbot config not_ns3final" set it to 1 if not using the latest NS for compatibility.
fixed aliens weapons
bots 'learn' when they want to follow enemy (not tested much) no doubt they'll never follow, making them live longer tongue.gif

------------
Okay I got some stuff fixed for NS 3.0,

aliens attack!
marines receive orders without crashing!
faster waypoint path-finding algorithm (less cpu!)
bots learn when to take cover + where to take cover sometimes
added skitchy's code for aliens evolving in combat!!

mtamod rcbot dll DOWNLOAD is attached right here

PS: You might want to download the latest waypoints for NS 30 maps on the waypoints forum: http://rcbot.bots-united.com/forums/index.php?showforum=8
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
 
Reply to this topicStart new topic
Replies
Venom
post Jul 21 2007, 01:00 PM
Post #2


Advanced Member
***

Group: Members
Posts: 82
Joined: 24-July 06
Member No.: 807



Hello,
For the best part of the day i have been developing the addition to the NS side of RCbot, the addition will add both MvM and AvA. Although i have done this previously to the older NS 3.1, the newer version worked slighted different. I will post details as to how you will be able to setup your own MvM bot server later. Currently i have been testing it for a few hours and it works perfect apart from one or two problems with bots joining teams.

I hope to post more details soon.

EDIT: OK, the bots join correctly on mvm now, i havent tested AvA yet but i have added the code to do so while coding mvm. I will provide more of an update when i have tested AvA, if all goes well, a release should be soon smile.gif

EDIT2: OK, i have done as much as i can do today. Both mvm and ava work, ava is still very unstable at the moment, not sure why but they will join a team but the search and destory and path finding is very buggy. MvM is fully working, had many hours of fun testing that out, be aware though, i would suggest slowing the bots aiming or reaction down if you dont want to get slaughted lol.

RCbot Metamod Release (Windows) - http://rcbot.dwmh.net/venom/rcbot.dll
RCbot Release (Windows) - http://rcbot.dwmh.net/venom/rcbot_mm.dll

In order to support each game mode based on the different maps, you will need to set abnormal_game to 1 if you are playing either mvm or ava map, otherwise it can remain as 0. If you wish to run ava or mvm mode, both the mode you wish to run for example mvm_mode and abnormal_game must be 1 in order to work.

Each map config (eg co_angst.cfg) should have these settings as each map may or may not be in a different mode.
config abnormal_game 0
config mvm_mode 0
config ava_mode 0
config mva_mode 1

For Aliens vs Aliens, put this:
rcbot addbot 2
rcbot addbot 4

For Marines vs Marines, put this:
rcbot addbot 1
rcbot addbot 3

The bot menus have also been updated with this change although the add and kick function has not been tested yet so may not work completly. The adding of bots should work via the menu.

I have done my best to do as much as i can, i will release the source code update via Lord Skitch when he gets online. This plugin has been tested with the latest version of mvm_allinone and ava_enabler plugin from nsmod.org. Please do not ask me how to make the bots work with these plugins, please ask plugin support questions on the nsmod.org forum. Any bot related questions about mvm or ava please ask me smile.gif


Venom
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Posts in this topic
Cheeseh   RCBot 1.4 BETA   Mar 10 2005, 11:36 PM
LordSkitch   Works sexifully! First kill on angst was an al...   Mar 10 2005, 11:55 PM
Cheeseh   awesome stuff, now it's time for me bed. I hop...   Mar 10 2005, 11:57 PM
Cheeseh   note that the aliens will never use all four weapo...   Mar 11 2005, 12:03 AM
Gruuunt   I am beginning to get an inferiority complex - no ...   Mar 11 2005, 12:42 PM
Cheeseh   my linux machine is seperated into several pieces ...   Mar 11 2005, 06:27 PM
Sandman[SA]   Cheeseh, what would it take to get rcbot to finall...   Mar 11 2005, 08:10 PM
MarD   Heyyo, Err.. standard protocol? bot's have on...   Mar 11 2005, 08:41 PM
Cheeseh   it has got a colour its just a bit darker than the...   Mar 11 2005, 10:51 PM
MarD   Heyyo, Last I remembered, you can put the bots in...   Mar 12 2005, 01:34 AM
Cheeseh   I've uploaded a newer version, check first pos...   Mar 12 2005, 11:15 AM
wanabe   Hey nice. Two new versions in so little time. Are ...   Mar 12 2005, 10:53 PM
Cheeseh   I have no life.. must do something to fill the tim...   Mar 13 2005, 12:49 AM
Gruuunt   Yay - please don't lose interest before you h...   Mar 13 2005, 09:49 AM
LordSkitch   Couldn't you just compile it off of like a kno...   Mar 13 2005, 10:58 AM
Gruuunt   I wish Linux was like Winblows sometimes- jumping ...   Mar 13 2005, 03:49 PM
Sandman[SA]   Unfortunatly, you can't do all that much wit...   Mar 13 2005, 07:20 PM
Shadowed   Bots do evolve in co right? :] :// looks like it.   Mar 14 2005, 04:16 AM
Hybridclaw   is a non metamod version gonna come out soon?   Mar 15 2005, 10:38 PM
Cheeseh   http://filebase.bots-united.com ???   Mar 15 2005, 11:46 PM
Hybridclaw   :rolleyes: :lol:   Mar 16 2005, 03:07 AM
LordSkitch   Noticed a possible bug with this latest build.. af...   Mar 17 2005, 12:09 PM
Cheeseh   deadlock ... ?? I have a time-out though for tasks...   Mar 17 2005, 08:57 PM
LordSkitch   Well like.. just one time, after a few many hours,...   Mar 17 2005, 09:10 PM
Sandman[SA]   Let me ask you this. Did someone try changing map...   Mar 17 2005, 09:27 PM
LordSkitch   ::rubs his chin:: I'll try it here in a few an...   Mar 17 2005, 10:12 PM
LordSkitch   Whats with the fitness thing? What're they lea...   Mar 19 2005, 11:42 PM
Cheeseh   read the first post again :P   Mar 20 2005, 12:42 AM
LordSkitch   Well I figured it was the part about when/where to...   Mar 20 2005, 01:44 AM
Sandman[SA]   That humans can be lame $hit$ sometime...   Mar 20 2005, 08:56 AM
LordSkitch   :lol: they oughta learn the common locations of th...   Mar 20 2005, 09:29 AM
Cheeseh   lecture! they don't learn from humans, ju...   Mar 20 2005, 11:27 AM
Gruuunt   Phew - Have you ever thought of working for the in...   Mar 20 2005, 11:31 AM
LordSkitch   Cheeseh's gonna take over the world one day :...   Mar 20 2005, 04:38 PM
LordSkitch   They're still doin the sitting there doing not...   Mar 23 2005, 11:18 AM
Cheeseh   what map was it on? when did it happen (i.e. round...   Mar 23 2005, 06:31 PM
LordSkitch   The map it happened on mine was.. umm.. veil, but ...   Mar 23 2005, 10:13 PM
LordSkitch   I got two pictures of the bots' descent into m...   Mar 30 2005, 11:40 PM
Cheeseh   did you try joining the game and use "rcbot d...   Mar 31 2005, 11:03 AM
LordSkitch   I'll do that the next time i catch em braindea...   Mar 31 2005, 10:26 PM
LordSkitch   Alright, they're braindead, but .. umm.. ok w...   Apr 1 2005, 11:24 PM
Cheeseh   as i said try joining the game and ... :P   Apr 2 2005, 12:12 AM
LordSkitch   I did, I was in the game.. Like I said in my post,...   Apr 2 2005, 12:18 AM
Cheeseh   hmm it must use the listen server client instead o...   Apr 2 2005, 12:55 PM
LordSkitch   Tsk tsk, makin me feel dumb :P   Apr 2 2005, 01:37 PM
Cheeseh   you weren't using rcon were you? I don't s...   Apr 2 2005, 11:26 PM
LordSkitch   First, I did rcbot debug_bot archfiend in the cons...   Apr 3 2005, 12:20 AM
Cheeseh   it doesn't print anything on the console, it p...   Apr 3 2005, 11:36 AM
Sandman[SA]   As in "developer" feedback? If that...   Apr 3 2005, 08:21 PM
LordSkitch   Developer 1 just echos the console to the top left...   Apr 3 2005, 10:25 PM
Cheeseh   Noooo!! arghh, devleoper 1 is for the cons...   Apr 4 2005, 10:16 AM
mrbean1112   does this do anything for sven coop? (add waypoint...   Apr 4 2005, 02:14 PM
MarD   Heyyo, Well his A* naivgation optimizations means...   Apr 4 2005, 04:39 PM
LordSkitch   Wow! It does work... thats pretty cool. Next t...   Apr 4 2005, 10:34 PM
LordSkitch   Alright, they went braindead, and I turned on the ...   Apr 5 2005, 09:36 AM
LordSkitch   I've downgraded to the previous version, to se...   Apr 8 2005, 12:21 AM
LordSkitch   Actually I think it was freakin' EntMod that w...   Apr 9 2005, 12:02 AM
LordSkitch   Ok, well the braindead time went from ~4 hours to ...   Apr 9 2005, 06:09 AM
Cheeseh   there are like hundreds of resource s I don't ...   Apr 9 2005, 06:32 PM
LordSkitch   LOL DOH! :o if you ICQ me or AIM me or whatev...   Apr 9 2005, 08:06 PM
LordSkitch   Alright.. :( They've gone braindead with ev...   Apr 12 2005, 11:04 AM
Gruuunt   Dunno No 'Linux' version yet to test :Hint...   Apr 13 2005, 04:23 AM
discrepant   Yes, Linux. Mm. *additional hints* Waiting for tha...   May 2 2005, 12:39 AM
MarD   Heyyo, I'm not 100% certain, but at times I t...   May 3 2005, 07:20 PM
LordSkitch   If from a top view, it's like: o------o-----...   May 4 2005, 02:22 AM
DarthSailor   Hey Cheeseh, you should add something to your site...   May 4 2005, 11:03 PM
Cheeseh   its always been working with 3 though, only had so...   May 5 2005, 10:32 AM
MarD   Heyyo, Hmm, that is a good theory Skitch, but thi...   May 5 2005, 04:16 PM
LordSkitch   Easiest way to figure out... rcbot debug_bot bot ...   May 5 2005, 07:18 PM
Cheeseh   how do you know it was an acid rocket? I have chec...   May 6 2005, 11:35 AM
LordSkitch   Cause his hands went away, and his little acid roc...   May 6 2005, 05:55 PM
Cheeseh   weird I dunno, whenever I'm testing they shoot...   May 10 2005, 07:47 PM
LordSkitch   Affirmative. It was on ns_caged   May 10 2005, 08:03 PM
LordSkitch   http://www.the-coming.com/images/hldslotsofresourc...   May 19 2005, 06:41 AM
Gruuunt   Oh is that what a memory leak is? I thought it was...   May 19 2005, 06:44 AM
LordSkitch   1.5gb until I can rip it all out and put in 3gb......   May 19 2005, 09:57 AM
Cheeseh   Just a note that I've updated the beta dlls at...   May 23 2005, 01:18 PM
Mad_Scientist   i just looked over their for the files and it show...   May 24 2005, 01:09 AM
LordSkitch   RCBot 2 is for half-life 2 The date added thing i...   May 24 2005, 01:53 AM
Cheeseh   I still haven't found the braindead/memory lea...   May 24 2005, 04:32 PM
Cheeseh   just another note that I have updated the win32 be...   May 27 2005, 11:38 PM
LordSkitch   My super sexiful bot just went 65/15 on co_poseido...   May 28 2005, 03:39 AM
Cheeseh   I've noticed like another 6 memory leaks, a fe...   May 30 2005, 11:58 AM
Seph31   ;( RCBot crashes alot now. In Sven Co-op, only add...   May 31 2005, 11:32 PM
DarthSailor   Yeah, I'm having the same problem on both my N...   Jun 1 2005, 01:44 AM
mkl   is your problem something like this: http://rcbot....   Jun 1 2005, 02:16 AM
LordSkitch   My server doesn't crash, the only problem that...   Jun 1 2005, 03:26 AM
Cheeseh   If it crashes, get the latest beta and metamod to ...   Jun 1 2005, 11:58 AM
Seph31   I checked versions of everything and nothing is ou...   Jun 1 2005, 07:46 PM
Cheeseh   try downloading again, I've updated it I notic...   Jun 1 2005, 10:57 PM
Seph31   d/l new beta and still crashing I was just running...   Jun 2 2005, 12:43 AM
Cheeseh   Fixed the bug. I can be really silly sometimes, st...   Jun 2 2005, 02:22 PM
DarthSailor   Woohoo!!!! It's working!...   Jun 2 2005, 02:53 PM
Cheeseh   note the the latest version has : mines support f...   Jun 3 2005, 11:16 AM
Sandman[SA]   I just tested this build last night on a MvM map a...   Jun 4 2005, 01:22 AM
LordSkitch   Wacha need? I'll throw whatever info I can you...   Jun 4 2005, 05:48 AM
mkl   is there a way to make the bots use the phase gate...   Jun 4 2005, 09:13 PM
LordSkitch   They don't use phasegates but they can use har...   Jun 4 2005, 09:16 PM
Sandman[SA]   Greatly need to improve aiming efficiency. It...   Jun 5 2005, 04:02 AM
Cheeseh   One of the next improvements is to think about how...   Jun 5 2005, 12:48 PM
4 Pages V  1 2 3 > » 


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



- Lo-Fi Version Time is now: 22nd June 2025 - 08:25 AM