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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
- HASN'T BEEN WORKING SINCE SCOUT UPDATE! - Test RCBot 2 Alpha with TF2 http://filebase.bots-united.com/index.php?...view&id=449 Use to: - Create Waypoints - Think of new additions to the bot - Find bugs Etc... there is no support given for it right now, all the details (very little) to use are on the download page. i.e. If you don't know how to use it, don't try just now!! QUOTE RCBOT 2 Alpha 0.3 for TF2 ------------------------- Put "rcbot2" folder in "Steam\steamapps\<your email>\" folder Put "HPB_Bot2.dll" into "Steam\steamapps\paul.murphy@ntlworld.com\team fortress 2\bin" folder Run Team Fortress 2 with "-console" enabled (Or goto Options, Keyboard, Advance, Enable Developer Console) Type plugin_load "..\bin\HPB_Bot2" Create a server with a CTF map (ctf_2fort / ctf_well / ctf_turbine) When map started, Open console and type "rcbot addbot" or "rcbot addbot <class number>" Class numbers: 1 = scout 2 = sniper 3 = soldier 4 = demoman 5 = medic ( Bugs ) 6 = hwguy 7 = pyro ( Bugs ) 8 = Spy 9 = Engineer (There are many bugs) the SVN is always up to date Also note: This version should work with Orange Box HL2DM and also fixes some bugs |
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NifesNforks |
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#2
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 69 Joined: 17-January 09 From: Stockholm, Sweden Member No.: 1,450 ![]() |
I can't wait! Give me the new version >:0
So you would be able to do "rcbot waypoint givetype teleentrance" and "rcbot waypoint givetype teleexit"? |
Vazh3r |
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#3
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Newbie ![]() Group: Members Posts: 7 Joined: 8-November 07 Member No.: 1,249 ![]() |
I was wondering if you have fixed/could fix the common occurence where bots would just stand on the flag capture point until it returns or is dropped, and added some AI to make them wander? Adding wandering would really help with the realism. Yea, I noticed that to. |
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Lo-Fi Version | Time is now: 19th July 2025 - 12:00 AM |