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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
WORKING WITH LATEST TF2
Hi everyone, I've made a workaround for RCBot with the latest (legal) TF2 please try it out, with any comments. http://filebase.bots-united.com/index.php?...view&id=450 Also has anyone got my latest waypoints ? I lost them. (The waypoints with the areas + tele entrance waypoints/defend waypoints) Notes:
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Kramer |
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#2
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Member ![]() ![]() Group: Members Posts: 20 Joined: 19-May 09 Member No.: 1,542 ![]() |
I put 'HPB_Bot2.dll' in C:\Program Files\Team Fortress 2\bin while 'rcbot2' in C:\Program Files\Team Fortress 2
The name of each bot is 'RCBot' so I suspect the profile can't be recognized. Do I need to modify the bot_mods.ini? |
Cheeseh |
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#3
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I put 'HPB_Bot2.dll' in C:\Program Files\Team Fortress 2\bin while 'rcbot2' in C:\Program Files\Team Fortress 2 The name of each bot is 'RCBot' so I suspect the profile can't be recognized. Do I need to modify the bot_mods.ini? its obviously not in the corect folder as it said this ; [RCBot] Making an accessclients.ini file for you... Edit it in ..\rcbot2\config\accessclients.ini rcbot2 folder should not be in the tf2 folder, it should be above it. Cheeseh, I've been playing around with the bots, and is it possible, if you get the time, to fix/do the following; - Scouts Double Jump too early - they do their first jump, then do their mid-air jump too quick. You would need to add a delay between the first and second jump. (The bots can't make it from the battlements to the top of the bridge on 2Fort, for example.) - Make Engineers get rid of Sappers from their sentry, dispenser and teleporter if the engineer is within a certain radius (quite large) of the gear getting sapped. - Make soldiers rocket jump a bit higher, if possible. - Make it is if a 1 bot is already waiting for the enemy intelligence to re-appear, then no other bots will wait there. Or make it so they don't wait for the intel to appear at all. They're just a few of the annoying this I found with the bots. these were all troubling issues already that I know about , and it has something to do with the runplayermove function I believe which I have little control over, as this version, using this method to add bots, the function may occur more than once per frame because they are also being controlled by normal bot commands. You could try bot_dontmove 1 and see if that does anything to the performance, but I doubt it, Actually I did those but the bot don't move even a little bit. Kinda weird since they 'taunt' when the round started but do nothing afterward. EDIT: Don't know if this anything but I got this when I type into console ] rcbot addbot 3 [RCBot] No bot profiles are free, creating a default bot... [RCBot] bot added (4)RCBot connected I'm using RCBOT 4.2 Alpha btw. Also there is no version 4.2 alpha, It's 4.1 I uploaded unless you are using a differrent version! Sounds good mate - I'll give it a try now. ![]() Also, could you please make it so you can't earn achievements or stats from bots? It's basically cheating. Or at least add someway to turn it off or on - or does sv_cheats already stop it from working? sv_cheats 1 will stop bots letting you get achievements |
Kramer |
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#4
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Member ![]() ![]() Group: Members Posts: 20 Joined: 19-May 09 Member No.: 1,542 ![]() |
its obviously not in the corect folder as it said this ; [RCBot] Making an accessclients.ini file for you... Edit it in ..\rcbot2\config\accessclients.ini rcbot2 folder should not be in the tf2 folder, it should be above it. these were all troubling issues already that I know about , and it has something to do with the runplayermove function I believe which I have little control over, as this version, using this method to add bots, the function may occur more than once per frame because they are also being controlled by normal bot commands. You could try bot_dontmove 1 and see if that does anything to the performance, but I doubt it, Also there is no version 4.2 alpha, It's 4.1 I uploaded unless you are using a differrent version! sv_cheats 1 will stop bots letting you get achievements Thanks but it still not working. I guess this is because my hl2.exe is in C:\Program Files\Team Fortress 2 so actually there isn't a above folder. Btw there is another 'bin' folder in C:\Program Files\Team Fortress 2\tf. Btw, my version is Alpha 0.4.2 as you're link directed. Btw, good job for beating Omni-Bot to it ![]() |
UberMouse |
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#5
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Member ![]() ![]() Group: Members Posts: 22 Joined: 13-February 09 Member No.: 1,477 ![]() |
Thanks but it still not working. I guess this is because my hl2.exe is in C:\Program Files\Team Fortress 2 so actually there isn't a above folder. Btw there is another 'bin' folder in C:\Program Files\Team Fortress 2\tf. Btw, my version is Alpha 0.4.2 as you're link directed. Btw, good job for beating Omni-Bot to it ![]() Omni-bot's bot is pretty much finished Dr. Evil is just using a special build of TF2 to get it working which valve hasn't released to the public so he cant release it. At least that's how I understand it. |
Kramer |
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#6
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Member ![]() ![]() Group: Members Posts: 20 Joined: 19-May 09 Member No.: 1,542 ![]() |
Omni-bot's bot is pretty much finished Dr. Evil is just using a special build of TF2 to get it working which valve hasn't released to the public so he cant release it. At least that's how I understand it. Yeah I know. Even Dr.Evil use the word 'beat him' as the problem actually lies on SDK Vaalve don't want to release for fear of piracy like CSS. but I think they forgot about cracked server ![]() Btw, I already solve the rpoblem. turn out RCbot folder is put directly in C:\Program Files\ while the .dlll in C:\program Files\Team Fortress 2\bin. Duh! My suggestion is that Medic work more closely with HGunner. |
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