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> Version 1.2 Problems, Abot Version 1.2 Bot's Problems
chowkaifai
post Dec 30 2003, 07:16 AM
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Version 1.1 Bot's will build hive and res but Version 1.2 Bot's not build ,they just rush kill~~!!! And allways kill hershelf <----- mad.gif

How to Make Version 1.2 Bot's Build hive and res ????????/
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|2usty
post Jan 9 2004, 05:34 AM
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QUOTE (nlindq @ Jan 2 2004, 04:12 AM)
I think the new code for having the marines not waste ammo on defense towers and/or resource collectors might be buggy--seems the marines almost always use their knife now against all enemies! Every once in a while they switch to the pistol, but generally they use their knives. Is this configurable?

Have you tried having a play around with the bot_weapons.ini, mebbe lowering the max range of the knife could help but it may also have to do with the fact that when your bot has the knife out and is attacking a res tower for example, by the time it registers an alien within attack range it has the knife out already so naturally it will go into melee mode. Or mebbe you could up the bot skill a bit more. The issue i have with the ammo saving concept is that when a bot sees a res tower it seems to get out the knife and head straight for it even if there are oc's in the area, though this could also be a priority thing or just the skill factor yet again.
-Shrugs laugh.gif

Bot skill: 100 makes for hard-core carnage biggrin.gif
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