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Geralt |
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#1
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 198 Joined: 6-February 09 From: Australia Member No.: 1,465 ![]() |
(Cheeseh - I didn't really want to call this official, as it contains my improved ctf_2fort waypoints and Shadow3's latest .dll. Let me know if it's okay if I call it official)
QUOTE 0.4.3: - Support for pl_goldrush - Improved ctf_2fort waypoints - Various other improvements Okay guys - here is the latest RCBot2 for Team Fortress 2. This includes the latest .dll that Shadow3 hasn't yet released (I asked him if it was okay if I released my waypoints alongside it) which full supports pl_ and a few other small changes from his previous version. Also included are my ctf_2fort waypoints, and my pl_goldrush waypoints which I spent many hours on. If you see any bugs in the 2fort waypoints or goldrush waypoints - let me know as soon as possible! Enjoy. Download: http://www.filefront.com/13945364/RCBot2_0.4.4.zip |
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Iod |
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#2
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![]() Newbie ![]() Group: Members Posts: 4 Joined: 22-July 09 Member No.: 1,623 ![]() |
I tried full teams of scouts and they didnt seem to want to leave the start area. I kicked all bots and spawned them as random classes and they seemed to work fine after that. Didn't try full scout teams again.
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Iod |
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#3
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![]() Newbie ![]() Group: Members Posts: 4 Joined: 22-July 09 Member No.: 1,623 ![]() |
tried scouts again. still unsuccessful. Full teams of demo men and heavys seem to work the best. Havnt tried snipers yet. Still getting my ass handed to me because of speedy bots though.
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Lo-Fi Version | Time is now: 19th July 2025 - 04:35 AM |