| Cheeseh |
Jul 25 2009, 11:23 PM
Post
#1
|
![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
please see,
https://sourceforge.net/projects/rcbot2/fil...ta.zip/download I basically need people to try this, and work with new waypoints and make scripts for their waypoints. See http://rcbot.bots-united.com/forums/index.php?showtopic=1235 about scripting. Basically need MORE waypointers, scripters etc before it can be really useful, and a lot of feedback. QUOTE 0.51 - supports latest classless update - supports capturing on KOTH maps - supports capturing on ARENA maps 0.5 - readded an 'altered' bot belief waypoint system - fixed a general crash - fixed an engineer building crash - rcbot waypoint cut - rcbot waypoint copy - rcbot waypoint paste - performance command rcbot_visrevs (default 8, 8 maybe good enough) *REDUCED VALUE* - performance command rcbot_pathrevs (default 40, 20 maybe good enough) *REDUCED VALUE* - new "areaonly" waypoint type - new rcbot waypoint drawtype 2 - added scripting for CP/PL maps (currently supported: cp_dustbowl/granary/badlands) - PLR support - added profiling for developers (rcbot debug profile) - Reduced Bot FOV to more realistic value - changed attacking code. attack code is now non-task based and runs simultaneously with bot tasks - changed spy attack code - added better bot choice of enemy, e.g. flag carriers have higher priority/ and spies/medics issues: engineers can't select wrench sometimes spy attack still not perfect please download from sourceforge.net Download Now! RCBot2 0.51 Beta (486.6 KiB) |
![]() ![]() |
| MacinSam |
Jul 26 2009, 04:16 PM
Post
#2
|
|
Member ![]() ![]() Group: Members Posts: 24 Joined: 19-April 09 Member No.: 1,526 |
What does "readded an 'altered' bot belief waypoint system" mean, though? It sounds rather vague...
|
| Cheeseh |
Jul 26 2009, 04:51 PM
Post
#3
|
![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
What does "readded an 'altered' bot belief waypoint system" mean, though? It sounds rather vague... whenever a bot dies he marks the waypoint as danger, so next time he might choose another route, but might take many times. the bots standing on the spot may be a result of the reduction of the "rcbot_path_revs" value, try increasing it Oh yeah, quick question. does 'areaonly' fix the stage problem on multistage CP/PL maps? If it does,I'll update my Hoodoo waypoints. And my Goldrush waypoints,if it works how I think it'll work. All waypoints with areas help. But "Area only" waypoints mean that bots can never pass through them if it is not a specific area, so theese waypoints should be placed in between connecting areas (stages) so bots know they can't go through them. But they should only be used sparingly at these points. They also need to be given an area ID of course, and a script needs to be made for it |
| Fillmore |
Jul 26 2009, 09:58 PM
Post
#4
|
![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 |
whenever a bot dies he marks the waypoint as danger, so next time he might choose another route, but might take many times. the bots standing on the spot may be a result of the reduction of the "rcbot_path_revs" value, try increasing it All waypoints with areas help. But "Area only" waypoints mean that bots can never pass through them if it is not a specific area, so theese waypoints should be placed in between connecting areas (stages) so bots know they can't go through them. But they should only be used sparingly at these points. They also need to be given an area ID of course, and a script needs to be made for it like 1 for stage 1,2 for stage 2 and so on? |
Cheeseh RCBot Beta 0.51 Jul 25 2009, 11:23 PM
Frenzy Thanks! GJ! Jul 26 2009, 01:35 AM
Geralt I've still got the following maps remaining to... Jul 26 2009, 02:07 AM
MacinSam Congrats! Jul 26 2009, 01:19 PM
MiroslavR - Disguised/cloaked spies should not try to captur... Jul 26 2009, 02:25 PM
Fillmore Almost died from joy, seeing this thread and Rcbot... Jul 26 2009, 03:07 PM
Cheeseh
like 1 for stage 1,2 for stage 2 and so on?
yep.... Jul 26 2009, 10:01 PM
YouLie
like 1 for stage 1,2 for stage 2 and so on?
H... Sep 20 2009, 04:50 AM
Fillmore
like 1 for stage 1,2 for stage 2 and so on?
How c... Sep 20 2009, 08:24 AM
naMelesS Hmm i still get the memory error crash problem. Im... Jul 27 2009, 10:11 AM
Fillmore The bots only cap points on Dustbowl.
They roam ar... Jul 27 2009, 05:57 PM
Fusionhead Hi Cheeseh, glad to see that you are active again.... Jul 27 2009, 06:10 PM
Cheeseh yes the directory structure is the same, except th... Jul 27 2009, 06:50 PM
Fusionhead
yes the directory structure is the same, except t... Jul 27 2009, 07:53 PM
Fusionhead
yes the directory structure is the same, except t... Jul 27 2009, 09:07 PM
mehdichallenger does this version work with cp_gravelpit ?
i can... Jul 28 2009, 09:38 AM
Fillmore
does this version work with cp_gravelpit ?
i can... Jul 28 2009, 12:36 PM
mehdichallenger
Yes, it works with gravelpit.
You just need a scr... Jul 28 2009, 12:41 PM
Cheeseh
can you help me with this script?
The scripting ... Jul 28 2009, 02:23 PM
Fusionhead Well, I finally got my hosting company to come up ... Jul 30 2009, 02:41 AM
Cheeseh
I almost forgot that the other requirement is tha... Jul 30 2009, 09:43 AM
mehdichallenger thanks,mate :) Jul 28 2009, 02:25 PM
mehdichallenger can bots use melee in "melee only games... Jul 28 2009, 07:13 PM
Fillmore
can bots use melee in "melee only games... Jul 29 2009, 01:31 AM
mehdichallenger does this version work with Dedicated Server? Jul 29 2009, 02:25 PM
Vazh3r Hmm... I placed the new files where they go and st... Jul 29 2009, 04:55 PM
NifesNforks
Hmm... I placed the new files where they go and s... Jul 29 2009, 05:53 PM
Frenzy When I play cp_badlands they don't go for the ... Jul 31 2009, 06:22 AM
NifesNforks
When I play cp_badlands they don't go for the... Jul 31 2009, 10:02 AM
Cheeseh
When I play cp_badlands they don't go for the... Jul 31 2009, 12:19 PM
Sjru The ones that you provided in the release as examp... Aug 1 2009, 01:33 AM
Fillmore
The ones that you provided in the release as exam... Aug 2 2009, 12:13 PM
Frenzy Im using the ones you provided in the waypoint exa... Aug 1 2009, 05:18 AM
naMelesS Does RCBOT2 Beta 0.5 works on dedicated server via... Aug 1 2009, 10:11 AM
Fillmore
Does RCBOT2 Beta 0.5 works on dedicated server vi... Aug 1 2009, 11:01 AM
naMelesS
It does. You just need to know how to install it.... Aug 1 2009, 11:55 AM
geingzta Well um, i really wanna download this but i kinda ... Aug 3 2009, 10:13 PM
Frenzy put the rcbot folder above the root team fortress ... Aug 3 2009, 11:09 PM
KOKUO You might want to tell us if you bought the CD/DVD... Aug 4 2009, 01:44 AM
Sjru
Why does this sound like a king of the hill map?
... Aug 6 2009, 01:01 AM
Fillmore
I did what you said, however when I changed the m... Aug 6 2009, 11:44 PM
sKyLiNe_DgG dude my tf2 just got the classless update.
but whe... Aug 14 2009, 12:04 AM
sKyLiNe_DgG sorry scratch that last post
i forgot to add the
... Aug 14 2009, 12:29 AM
chann I can confirm this, the game instantly crashes on ... Aug 14 2009, 01:13 AM
YouLoseAndIWin Man, someone fix this. I wanted to add waypoints f... Aug 14 2009, 01:16 AM
sKyLiNe_DgG aw damnit :"( Aug 14 2009, 01:46 AM
Geralt Cheeseh can probably go back to the original addbo... Aug 14 2009, 02:20 AM
Fillmore
Cheeseh can probably go back to the original addb... Aug 14 2009, 08:29 AM
Speed12 It crash sometimes by "ctf_turbine".
On... Aug 22 2009, 04:32 PM
Frenzy I just used the windows fix, now everything is bac... Aug 22 2009, 06:01 PM
wyn10 This version crashes the server on fastlane adding... Aug 25 2009, 12:44 PM
Cheeseh Do they work on other maps? I fixed the first link... Aug 25 2009, 12:48 PM
MarD Heyyo,
Cheeseh! good work updating it.. befor... Aug 27 2009, 05:06 AM
Fillmore
Heyyo,
Cheeseh! good work updating it.. befo... Aug 27 2009, 10:41 AM
(NW)Shane O' D I tried to use this with my dedicated server...it ... Aug 27 2009, 12:52 PM
bir3yk wrote that when the crash? Aug 27 2009, 01:05 PM
(NW)Shane O' D
wrote that when the crash?
yes.somehow re-downlo... Aug 30 2009, 05:41 PM
W()RMÅ Why does the bots run at 2X speed and falls faster... Aug 28 2009, 01:55 PM
Cheeseh
Why does the bots run at 2X speed and falls faste... Aug 28 2009, 03:05 PM
MarD Heyyo,
because of incompatibilities with TF2 , w... Aug 29 2009, 01:58 AM
MrSaturn To those of you who are complaining about speed pr... Aug 30 2009, 05:03 PM
dege13 Using RCBot2 0.51 with TF2 for a dedicated server ... Sep 1 2009, 03:21 AM
MrSaturn
Using RCBot2 0.51 with TF2 for a dedicated server... Sep 2 2009, 01:29 PM
Cheeseh If using a dedicated server then the waypoints wil... Sep 2 2009, 02:48 PM
MrSaturn
If using a dedicated server then the waypoints wi... Sep 4 2009, 12:08 AM
Fillmore
When is the next update? :D
Do you think you cou... Sep 4 2009, 05:49 PM
DrPuffinKind well, after many hours of screrwing around, i fina... Sep 1 2009, 05:27 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 20th August 2025 - 12:56 AM |