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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Hi all.
I am willing to accept some additions to the waypoint editing to make making waypoints easier. At the moment I added a "copy" and "paste" function for the next version, I also added drawtype 2 which shows waypoint info on every nearby waypoint, which can be useful but anymore simple to implement additions are welcome that can help with editing waypoints. |
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Sjru |
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#2
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 94 Joined: 4-June 09 From: Posadas, Misiones, Argentina. Member No.: 1,567 ![]() |
Hi there, if that's the case, can you add autowaypointing features?
Because i didn't found any. Autowaypoint should be great to do the first waypoint thing, later cleaning. (or to waypoint large areas fast) |
MiroslavR |
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#3
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Member ![]() ![]() Group: Members Posts: 34 Joined: 5-March 08 Member No.: 1,321 ![]() |
Hi there, if that's the case, can you add autowaypointing features? Because i didn't found any. Autowaypoint should be great to do the first waypoint thing, later cleaning. (or to waypoint large areas fast) I don't know if Sjru means waypoint autogenerate or autowaypoint just like in HPB Bots. Anyway, if he means that second (original HPB Bot autowaypoint - put automatically waypoint, where you stand, only if you are far from other waypoints near you at maximum distance between waypoints, so you don't have to place them manually on huge empty places - useful thingy), I agree with him. You should do that, it'd easier for anyone and waypoints would look nicer ![]() |
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Lo-Fi Version | Time is now: 2nd August 2025 - 11:53 AM |