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> segmentation fault
J@nek
post Aug 25 2009, 08:22 AM
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Hi,

I have a strange problem with the linux version.

When I start my mod without starting any plug and load the plugin manually by typing plugin_load addons/HPB_Bot2_server_plugin in console comand it is loading plugin fine.

When I start my mod and load plugin automatically using +plugin_load command in .sh start command or using a .vdf file in addons folder, I have a "segmentation fault" error.

I don't understand where I can get the veruy last version of HPB_bot2. I will try this svn thingy once again but the last time I didn't succeed to connect to the repo. Is there a .zip containing the whole latest RCbot2 source file somewhere that I could download ?

J.
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bir3yk
post Aug 25 2009, 09:57 AM
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you load the compiled HPB_bot2 me? It is my normal work. or do you need sources with corrected under linux?
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J@nek
post Aug 25 2009, 11:45 AM
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QUOTE(bir3yk @ Aug 25 2009, 11:57 AM) *

you load the compiled HPB_bot2 me? It is my normal work. or do you need sources with corrected under linux?

I need sources with corrected under linux as I have to compile it myself due to the fact I added my bot for my mod.

EDIT : also I noticed by testing your version that your plugin is using #define INTERFACEVERSION_SERVERGAMEDLL "ServerGameDLL006" where mine is using the default one for OB engine which is "ServerGameDLL005".

I will try to recompile my server.so file and HPB_bot2_server_plugin with DLL006 to see if it is working better.

Anyway a link to the whole source package is always a good thing.

J.
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Cheeseh
post Aug 25 2009, 12:44 PM
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QUOTE(J@nek @ Aug 25 2009, 11:45 AM) *

I need sources with corrected under linux as I have to compile it myself due to the fact I added my bot for my mod.

EDIT : also I noticed by testing your version that your plugin is using #define INTERFACEVERSION_SERVERGAMEDLL "ServerGameDLL006" where mine is using the default one for OB engine which is "ServerGameDLL005".

I will try to recompile my server.so file and HPB_bot2_server_plugin with DLL006 to see if it is working better.

Anyway a link to the whole source package is always a good thing.

J.

It doesn't matter what INTERFACEVERSION_SERVERGAMEDLL is set to, as long as the call for the server game dll is using "ServerGameDLL006". In the latest SVN it is set to the old interface but uses the new one by explicility using "ServerGameDLL006" when loading the interface. This is because the eiface.h is not affected by SVN changes.
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